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Скачать с ютуб Solo Flawless Warlord's Ruin Dungeon in The Final Shape (Prismatic Hunter) [Destiny 2] в хорошем качестве

Solo Flawless Warlord's Ruin Dungeon in The Final Shape (Prismatic Hunter) [Destiny 2] 1 месяц назад


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Solo Flawless Warlord's Ruin Dungeon in The Final Shape (Prismatic Hunter) [Destiny 2]

Destiny 2 The Final Shape - Solo Flawless Warlord's Ruin Dungeon on a Hunter Easy Strategy / Solo Flawless Warlord's Ruin Dungeon in The Final Shape Episode 1 Echoes / Updated Warlord's Ruin Guide The Final Shape. Just a quick video showing a Solo Flawless Warlord's Ruin Dungeon being cleared using a Hunter in Episode 1 Act 2 Echoes. Details below. 00:00 - Loadout & Entrance Encounter 01:43 - Rathil, First Broken Knight of Fikrul Boss Fight 06:39 - Imprisoned / Escape Prison Cell 10:33 - Locus of Wailing Grief Boss Fight 27:53 - Traversal 33:39 - Hefnd's Vengeance, Blighted Chimaera Final Boss Fight Another simple loadout to use to get these dungeons done, without using a whole bunch of different setups or swaps, other than surges pre-DPS. So when I was going in, I had 3 different loadouts in mind. First was the typical Still Hunt build, but the flinch from the first and second boss make it annoying to reliably hit those, and the nerf arrived earlier than expected. Second was Dragon's Breath with a Solar Sniper, making use of the artifact mods for more ignitions. Again, flinch is an issue, but then you also run into problems with prismatic uptime during longer DPS phases (like the Ogre boss), as you're only dealing light damage in that scenario. So needing something to fill in both the darkness damage, and being non-reliant on crits, the Rocket Sidearm became the best choice. Both from ease of use, and being able to deal somewhat decent damage while filling up the darkness bar. This also lets you run an Incandescent secondary weapon, which lets you have an option to proc Stylish from ranged. So overall the build is decent, fairly reliable, and easy to use. As always, there's better options you could go for to speed things up, especially on the first and final boss. But I'm trying to keep up with simple and effective builds for these dungeon runs, that don't make use of the exotic class items. While the exotic class items are great, chasing a 1 in 64 roll to make a build work is just not viable for the majority of players. Even for me, in over 30 drops I haven't seen a single class item with Synthoceps on any class, let alone anything remotely worth using. Yet I've already had multiple duplicates. Hopefully they'll take the feedback on and allow for more sources of drops. As a final note, I hope we never see this totem mechanic in the game ever again. DIM loadouts: https://dim.gg/2a6urbi/WarlordsTFS-Hu... https://dim.gg/2bdbtaq/WarlordsTFS-Hu... PC setup: Fractal Design Meshify 2 XL, Corsair AX1600i, MSI PG Z790 Carbon Wifi, i9-13900k, Arctic Liquid Freezer II 420, MSI RTX 4090 Suprim X 24G, 64GB G.Skill Trident Z5 DDR5-6400 CL32, 5x Arctic P14 PWM, 2x Samsung 990 Pro NVMe SSD 2TB, 8TB Samsung 870 QVO SSD Keybindings, settings and setup can be seen here:    • UPDATED: Keybinds / Settings / Setup ...   ================================================== SUBSCRIBE HERE: https://www.youtube.com/esoterickk?su... BECOME A CHANNEL MEMBER HERE: https://www.youtube.com/esoterickk/join Thank you so much for your support!

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