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Скачать с ютуб DINOMORPHIA ft LABRYNTH is finally here![Yu-Gi-Oh! Master Duel] Best Trap Deck?! в хорошем качестве

DINOMORPHIA ft LABRYNTH is finally here![Yu-Gi-Oh! Master Duel] Best Trap Deck?! 1 год назад


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DINOMORPHIA ft LABRYNTH is finally here![Yu-Gi-Oh! Master Duel] Best Trap Deck?!

This New Dinamorphia Deck with Lybranth Engine is cutting your own life points, in order to do combos, negate and summon core cards. Enjoy the gameplay and make sure to like & subscribe! #yugiohmasterduel #yugiohcommunity #yugiohtcg Playing style : "Dinomorphia" is a Trap Card and Fusion Monster-based Dinosaur Deck focused on putting the player in a low-LP, near-death game state. The archetype is primarily composed of Trap Cards that all require the player paying half of their LP to activate, with effects ranging from board building, disruption, to recovery. Meanwhile, all "Dinomorphia" monsters have effects that make the monsters stronger the lower the player's LP is, encouraging the player to reduce their LP as much as possible without dying. The Deck has 7 Traps: 4 Normal Traps and 3 Counter Traps. The Deck has 2 Main Deck monsters: "Dinomorphia Therizia" and "Dinomorphia Diplos". If Summoned, "Therizia" sets a Trap from the Deck to the field, while "Diplos" sends a "Dinomorphia" card from Deck to the GY; "Therizia" is important for initial Fusion Summon setups (setting "Domain" or "Frenzy"), while "Diplos" sets up some effects that require GY setup, such as "Kentregina's" second effect (see below). The "Dinomorphia" boss monsters each reward the player for having as little LP as possible: "Dinomorphia Kentregina" is the deck's main boss monster, having versatile effects and respectable stats. It has 4000 ATK, but loses ATK equal to the player's LP. Thus, it has 0 ATK if the player has 4000+ LP, and the lower the player's LP is, the higher its ATK becomes. Its second effect can copy the effect of a "Dinomorphia" Normal Trap from the Graveyard as a Quick Effect at the cost of half the LP, allowing the player to expand their board by copying "Domain" or "Frenzy", disrupt the opponent by copying "Brute", or recover monsters by copying "Alert". The effect of "Diplos" can help set up its second effect. "Dinomorphia Stealthbergia" is the deck's defensive boss monster. It lets the player activate Trap Cards or "Dinomorphia" monster effects without having to pay LP when the player has ≤2000 LP. This makes it possible to use cards like "Solemn Strike", "Solemn Warning", or "Appointer of the Red Lotus" even when the player has almost no LP left. It can also inflict damage to the opponent equal to the ATK of a monster when it activates its effect, even outside the field. Having 0 ATK and 2500 DEF, "Stealthbergia" is exclusively defense-focused. "Dinomorphia Rexterm" is the deck's main suppressive boss monster. It prevents the opponent from activating monster effects if their ATK is equal to or higher than the "Dinomorphia" player's LP. At the cost of half the LP, its Quick Effect equalizes all the opponent's monsters' ATK with the player's LP, providing both effect activation suppression and combat support. All "Dinomorphia" monsters can Special Summon a different "Dinomorphia" monster from the GY if they're destroyed: "Rexsturm" floats into any Level 6 or lower "Dinomorphia" (i.e. all other "Dinomorphia" monsters), while all others float into a Level 4 or lower "Dinomorphia" (i.e. the Main Deck "Dinomorphia" monsters). Because of the high LP costs to activate the effects of "Dinomorphia" Trap Cards/Fusion Monsters, a "Dinomorphia" player will quickly reduce themselves to a very low LP, and become vulnerable to a quick defeat from burn or battle damage. However, all Traps have a Graveyard effect that protects the player from a damage source when the player has ≤2000 LP: the Normal Traps can prevent effect damage for one turn, while the Counter Traps can prevent battle damage from one battle. Stamps : Intro 00:00 Deck List 00:17 Game 1- 01:27 Game 2- 03:20 Game 3- 04:21 Game 4- 07:08 Game 5- 08:17 Game 6- 11:05 Subscribe- 12:49

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