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Скачать с ютуб [Team 0%] "I HATE STARS (and shells)" by Sylvia★かいぞ (Super Mario Maker 2) в хорошем качестве

[Team 0%] "I HATE STARS (and shells)" by Sylvia★かいぞ (Super Mario Maker 2) 4 дня назад


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[Team 0%] "I HATE STARS (and shells)" by Sylvia★かいぞ (Super Mario Maker 2)

The 423rd last uncleared 2020 level, and almost one of the last 100 SMW. A level that was very difficult to route. Maybe it doesn't look that hard to figure out just from watching the video, but there are many items that I wasn't certain how and when should be used, especially the P-Switch at 0:44. This one needs to be pressed at such a time so that it's still active at 1:01, but also so that the star doesn't run out too early or too late (otherwise you will either die to the spike or kill the koopa). Another example is the koopa shell. At first, I was doing a yoshi shell jump at 0:33 to get up there with yoshi. Eventually, I realized that doing so kills the shell (which is the only item that can trigger the ON/OFF switches at the end), and it doesn't respawn unless you go through the P door (it's placed directly above the void, so you could survive only with a yoshi ditch; could be used as a reset door). This gave me a dilemma of whether I should try to never kill the shell, or do a yoshi shell jump somewhere in the level and then go through the reset P door. So in other words, a puzzle can look straightforward when you are instantly given the solution, even if solving it is difficult. The second half was fortunately easier to figure out. I first tried it once I got there after knowing the solution. I believe I did this a different way than intended. This is because I didn't use some items, for example the star at 0:44 or the P-Switch door. Whether my way is easier or harder, I can't tell. Overall, I enjoyed routing and playing this level. It was a satisfying clear. ID: MTM-G8P-P8G Viewer link: https://smm2.wizul.us/smm2/level/MTM-G8P-P8G Team 0% Discord: https://discord.gg/dw7WKs8

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