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We're headed to space to see how well we work together! In this episode of Play the Game we're teaching you how to play, and then playing Moonrakers from IV studios, with the Binding Ties and Overload expansions, which are coming to Kickstarter on July 19. This play through of Moonrakers is just a blast. Find out who works well together and who doesn't in this episode of Play the Game! Also, be sure to check out Devon's channel at @DevonTalksTabletop #Moonrakers #Playthrough #Boardgames #BindingTies #Overload #Expansions #Kickstarter Moonrakers is a semi-cooperative deck building game where players are competing to be the strongest band of mercenaries and lead the Moonrakers. During the game players will be adding action cards, ship parts, and crew members to their deck to help them complete contracts, which will award them credits, additional cards, and ultimately Prestige - and the first player to gain 10 Prestige wins the game! In this video we will teach you everything you need to know to follow along and understand how to play Moonrakers. 00:00 Intro 00:42 Welcome Back to Play The Game 00:56 Moonrakers How To Play 02:47 Overload Expansion Overview 03:40 Binding Ties Expansion Overview 04:42 Goal of the Game 05:10 Rock-Paper-Scissors 05:37 What a Turn looks like 05:56 Game Begins 09:20 How to Fulfill a Contract 11:19 Why/when Hazard Dice Matter 11:39 Contract Selection Rule 12:51 Card Action Tree Purpose 14:14 First Head-To-Head Contract comes out 15:54 Betrayal?? (to complete an objective) 16:53 Objective Card Rule 18:19 Round 2 18:29 Head-To-Head Contract (all in) 19:37 Revenge is Sweet 20:30 Staying at Base Action 21:09 Buying a Ship Part 23:11 Round 3 24:31 Betrayal AGAIN!? 28:13 For The Viewers 30:24 Ship Parts Full Rule 33:04 Binding Ties Trading Faction Rep Rule 33:50 Negotiations with All Players In 36:48 Round 4 37:11 Overload Advanced Action Cards Rule 37:27 Paying a Credit to Discard a Contract 44:29 Round 5 50:06 Risky Contract (pretty epic though) 54:32 Round 6 57:06 Daniel’s Solo Risky Contract 1:04:04 Game End 1:05:06 Thanks for Watching In this Play the Game Board Game Play Through we are playing the Moonrakers Board Game with the Binding Ties and Overload expansions. The Moonrakers Binding Ties expansions adds the repuation board, where players can gain reputation with other players which they can trade in for things ranging from extra actions and cards to Prestige. Any time players complete a contract together in Moonrakers with the Binding Ties expansion, they gain reputation with each other, and when players fail a contract together in Moonrakers with the Binding Ties expansion they lose reputation with each other. The Moonrakers Overload expansion adds in new ship parts and crew, advanced action cards, and new types of contracts, including head to head contracts, which allow players to compete to gain the most points on the head to head contract. Play the Game is a multi-camera high quality tabletop board game play through series. Our mission is to produce the highest quality board game play throughs on the internet, taking what people loved about the Tabletop series, just without the famous people. In Play the Game, we produce Tabletop Board game Playthroughs with up to 7 cameras, then we edit the board game play throughs to make them as entertaining as possible without losing the spirit of the game. In every Play the Game Tabletop Board game playthrough, we want to show of the game we're playing and the fun of gathering around the table to play great board games with friends. From the Publisher Moonrakers is a game of shipbuilding, temporary alliances, and shrewd negotiation set in a space-faring future. The players form a loose band of mercenaries, but while they are united in name, actual alliances are shaky as players are pitted against each other in the quest to become the new leader of the Moonrakers. Moonrakers is a deck-building game in which players choose Contracts to attempt alone or with Allies in order to gain Prestige and Credits. After negotiating terms with Allies, players use their decks of Action cards to play Thrusters, Shields, Weapons, Reactors, and Crew to fulfill the requirements on each Contract. Each type of Action card has additional effects such as extra Actions, drawing additional cards, and protecting players from Hazards encountered while attempting Contracts. Players create powerful decks and gain special abilities by upgrading their ships and hiring Crew Members. This helps them accomplish more difficult and rewarding contracts alone, letting them keep more Prestige and Credits for themselves. Allies negotiate who will receive the Prestige, Credits, and risk of Hazard from Contracts, but if you don't make your offers enticing enough players may be tempted to betray you! https://boardgamegeek.com/boardgame/2...