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In the fast-paced game of Yu-Gi-Oh, there are so many ways to win. Some focus on building a ton of negates and floodgates the same way a sadistic monster might play with their food before they eat it, and that’s cool! Some opt for explosive removal and board clears to wash their opponent’s defenses before loading glass cannons, and that’s also cool! Tons of spells, monsters, and extra deck creatures contribute to these strategies, but what’s missing? Well. Trap cards that have to be set a full turn before activation. The best ones can be activated from the hand to circumvent this downside. The worst ones are on this list. Script by bally Edited by Iason Autica ├ The List Intro: (0:00) 10 - The Paths of Destiny: (0:28) 9 - Fine: (2:51) 8 - Terra Firma Gravity: (5:30) 7 - Pyro Clock of Destiny: (9:00) 6 - Curse of the Circle: (11:12) 5 - Virus Cannon: (14:10) 4 - Full Salvo: (17:21) 3 - An Unfortunate Report: (20:24) 2 - Localized Tornado: (23:09) 1 - The Gift of Greed: (25:10) ----------------------------------------- #yugioh #top10 #YGOtop10 Auto deck importer for Master Duel - https://ygom.untapped.gg/?utm_medium=... Become a channel member to watch videos early: / @theduellogs Some of the Video backgrounds in this video were made by "Amitai Angor AA VFX" / dvdangor2011 / theduellogs / hirumared / theduellogs