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SteamVR and OpenVR in general is a great system which has enabled many gamers to enjoy VR from the freedom of vendor lock-in by providers like Meta. It isn’t perfect however and whilst it comes along with some great motion smoothing that has a cost. Unfortunately if you are using the Valve Index that cost is the price of doing business. As a first party SteamVR headset you have no other option. Those of us using third party headsets though like the Reverb G2, we have another path to using VR on our Steam games. OpenXR. Open Composite can be found on Gitlab via https://gitlab.com/znixian/OpenOVR or the direct download on https://znix.xyz/OpenComposite/runtim... 00:00 - Introduction 00:58 - What is OpenXR 01:54 - Performance Difference? Really? 04:07 - Sims Directly Supporting OpenXR 04:29 - OpenComposite 05:05 - OpenComposite Installation 05:50 - OpenXR via SteamVR 06:12 - OpenXR Toolkit 08:03 - Not Everything Works 10:17 - Final Thoughts #simracing #vrsimulation #openxr