校 薪邪褋 胁褘 屑芯卸械褌械 锌芯褋屑芯褌褉械褌褜 斜械褋锌谢邪褌薪芯 Heat distortion effect | Godot 懈谢懈 褋泻邪褔邪褌褜 胁 屑邪泻褋懈屑邪谢褜薪芯屑 写芯褋褌褍锌薪芯屑 泻邪褔械褋褌胁械, 泻芯褌芯褉芯械 斜褘谢芯 蟹邪谐褉褍卸械薪芯 薪邪 褞褌褍斜. 袛谢褟 褋泻邪褔懈胁邪薪懈褟 胁褘斜械褉懈褌械 胁邪褉懈邪薪褌 懈蟹 褎芯褉屑褘 薪懈卸械:
袝褋谢懈 泻薪芯锌泻懈 褋泻邪褔懈胁邪薪懈褟 薪械
蟹邪谐褉褍蟹懈谢懈褋褜
袧袗袞袦袠孝袝 袟袛袝小鞋 懈谢懈 芯斜薪芯胁懈褌械 褋褌褉邪薪懈褑褍
袝褋谢懈 胁芯蟹薪懈泻邪褞褌 锌褉芯斜谢械屑褘 褋芯 褋泻邪褔懈胁邪薪懈械屑, 锌芯卸邪谢褍泄褋褌邪 薪邪锌懈褕懈褌械 胁 锌芯写写械褉卸泻褍 锌芯 邪写褉械褋褍 胁薪懈蟹褍
褋褌褉邪薪懈褑褘.
小锌邪褋懈斜芯 蟹邪 懈褋锌芯谢褜蟹芯胁邪薪懈械 褋械褉胁懈褋邪 savevideohd.ru
How to make a simple heat distortion shader effect with screen space textures and how to use an advanced shader trick with sub-viewport to fix some common problems, such as how to fix bleeding borders of objects in the front while distorting things behind. The last part of the video shows how to use sub-viewport textures inside the game and how to fix the colors that are influenced by your environment settings like tonemapping and fog. To fix the viewport texture you need to: Enable 2D HDR for the subviewport Set the subviewport camera environment color to linear color space Disable lights and fog inside the shader flags. The subviewport shader trick is very expensive performance wise and might not be a good idea to use depending on the type of game. But I still think the way on how to fix the sub-viewport problems and use them in shader were interesting enough that you can take things in the last part of the video to do other things. 路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路 Want to support me? https://ko-fi.com/octodemy 聽聽/聽octodemy聽聽 路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路 #godot4 #godot #godotengine #shaders #gdshader CHAPTERS: 0:00 Intro 0:11 Distortion shader 4:17 Problem 4:48 Sub-viewport shader trick ----personal notes I think I'm getting more comfortable recording voices now. I still have a problem where I start recording things very 'emotionless', and then it improves. The very first sentence here is a good example of that. I realized that I make things go wrong first, and then fix them and explain why that happened.... which might not be a very good idea for videos where you just want to see the thing done, or skips sections of the video. Also, the pacing of the video is still not quite right, I have a strong resistance to have more the 1s of silence. And because of that, most of the time the recordings are speed up 2x.