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Mega Man 4 Guitar Playthrough (HQ Version)

My Patreon profile has been temporarily deactivated, thank you for your support! Support me on Patreon! ►  / metpoland   T-shirts, mugs and other merch: ►https://met-store-3.creator-spring.com All videos: ►   • Table of Contents (outdated, read des...   My music on Bandcamp (you can support me here): ►https://krzysztofslowikowski.bandcamp... Facebook: ►  / arcypankracy   Ask: ►http://ask.fm/GEGEBEGEGE METBLOG (PL): ►http://krzysztofslowikowski.blogspot.com Original Composer: Minae Fujii TRACKLIST: Intro - 0:00 Title - 1:51 Stage Select - 2:19 Toad Man - 2:35 Boss - 4:58 Get a Weapon - 5:50 Password - 6:09 Bright Man - 6:32 Pharaoh Man - 10:34 Ring Man - 13:48 Dust Man - 18:32 Skull Man - 22:18 Dive Man - 26:21 Drill Man - 30:33 Cossack Stage 1 - 34:35 Cossack Stage 2 - 38:19 Cossack Stage 3 - 41:44 Cossack Stage 4 - 45:41 Dr. Wily Stage 1 - 49:16 Dr. Wily Stage 2 - 52:46 Dr. Wily Stage 3 - 57:26 Dr. Wily Stage 4 - 1:05:35 Ending 1 - 1:07:58 Ending 2 - 1:09:41 Mega Man 4, known in Japan as Rockman 4 Aratanaru Yabō!! (ロックマン4 新たなる野望!! Rokkuman Fō Aratanaru Yabō!!?, lit. "Rockman 4: A New Ambition!!"), is a action-platform game developed by Capcom for the Nintendo Entertainment System. It is the fourth game in the original Mega Man series and was originally released in Japan in 1991. The game was localized in North America the following January, and in Europe in 1993. The game's story takes place after the third defeat and supposed death of Dr. Wily, and features the Earth coming under threat from a mysterious scientist named Dr. Cossack and his eight "Robot Masters". Fearing the worst, Dr. Light sends Mega Man to save the world once again. Mega Man 4 carries on the same action and platforming gameplay as the first three games, in which the player completes a series of stages in any order and adds the weapon of each stage's boss to Mega Man's arsenal. One notable added feature is the "New Mega Buster" (often shortened to "Mega Buster"), an upgraded arm cannon that lets the player charge a regular shot into a much more powerful blast. The development team was mindful that this innovation would change the overall feel of the game. Despite Mega Man 4 receiving positive critical reviews during its early 1990s release, the game is widely regarded today to represent a downward shift from the quality of the first three games in the series. The Mega Buster itself has been considered an overused mechanic by several sources. Mega Man 4 was re-released on the Japanese PlayStation, PlayStation Network, and mobile phones; the North American Mega Man Anniversary Collection; and worldwide on the Virtual Console for 3 Nintendo systems (Wii, Nintendo 3DS and Wii U).命の対決! Hepburn: Rokkuman Sebun Shukumei no Taiketsu!?, lit. "Rockman 7: Showdown of Destiny!") in Japan, is a video game developed by Capcom for the Super Nintendo Entertainment System. It is the seventh game in the original Mega Man series and the first and only title in the main series to be featured on the 16-bit console. The video game was first released in Japan on March 24, 1995 and was localized later in the year in North America and Europe. The game is also available for the PlayStation 2, Nintendo GameCube, and Xbox as part of the Mega Man Anniversary Collection. Picking up directly after the events of Mega Man 6, the plot involves the protagonist Mega Man once again attempting to stop the evil Dr. Wily, who uses a new set of Robot Masters to free himself from captivity and begin wreaking havoc on the world. Along with some help from his old friends, Mega Man finds potential allies in the mysterious robot pair Bass and Treble, who are later revealed to be in league with Wily. In terms of gameplay, Mega Man 7 follows that same classic action and platforming introduced in the 8-bit Nintendo Entertainment System (NES) titles, but updates the graphics and sound of the series for the more powerful SNES. According to its creators, Mega Man 7 was only in development for a short time before its release. Keiji Inafune, a noted character designer and illustrator for the franchise, handed off his duties to Hayato Kaji for this installment. Mega Man 7 has received an overall average critical reception. Although many considered it a competent game by itself, a majority of reviewers either called it a simple rehash of previous entries in the Mega Man saga, or considered it inferior to the inventive spin-off Mega Man X, released on the SNES over a year earlier. (Wikipedia)

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