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Journey to the Savage Planet: Blight Bomb Stabilizer

This is the seventh entry in a series to get the "No Refunds" Achievement ("Finish the game in under 4 hours. See you at GDQ!") in "Journey to the Savage Planet." It runs from the end of the previous video (in the ship after printing the Advanced Proton Tether) and continues through printing the Blight Bomb Stabilizer. 7. Blight Bomb Stabilizer ("Fun with Corrosives" Mission) 1. EXTRA LIFE 2 (only in Old Game Minus, if you don't need this, skip to the 2nd major bullet, below) 1. ALIEN ALLOY: Teleport back to Fungi of Si'ned. If you don't want this alloy, skip to the 4th minor bullet, below. Otherwise, head southeastish (away from shrine) to the end of the "bee tunnel" (The Infested Husk) Grapple all the way up to another tunnel on the west wall, go outside and grapple all the way up (starts at 0:05, sorry about the accidental drop out to Settings at 1:46, I forgot to edit that out) 2. GOO: Once you have the alloy, turn left and grapple across, dissolve the amber with acid (starts at 2:27) 3. GOO: walk along back path to end and jump down to mushroom top with goo on it. Turn back around and grapple up to where you jumped down. Jump back down to base (starts at 2:55) 4. BOBBLE #2: Back at the Fungi of Si'ned teleporter, head back past waterfalls to the southwest, down twice to cliff overlooking eye monsters, bobble is at edge (again, it doesn't show up if you're not in Old Game Minus mode) (starts at 4:46) 5. GOO: tether across to cave (starts at 5:18) 6. GOO: tether back and drop down to next platform down. Drop all the way down and continue with regular game (starts at 5:35) 2. Planetery Flotsam: 1. FUEL #2: If coming from the extra life bobble, jump across the islands to the right until you get to the tether. If coming from the portal, jump across to the left. Ride tether to fuel #2 (starts at 6:14) 2. GOO: Out and back to the right, in grass (starts at 6:55) 3. GOO: Jump up pinnacle on the left (starts at 7:44) 4. Continue all the way around to Festering Chasm. 3. Festering Chasm: 1. ALIEN ALLOY: Jump down and kill three flying bird things to access the alloy (starts at 8:45) 2. Head over to damaged portal, activate it and run away (explosive and spawning things). Kill arriving PBs, octopuses and lizard thing. Activate portal again (starts at 9:38) 3. FUEL #3: Toss bomb up to crack in cavern mouth above jump pedestal thing, jump up and get fuel #3 (starts at 11:34 -- I don't get a successful jump until 13:00 -- looks like you have to be just barely on the corner) 4. GOO: jump up in arch to right of jump pedestal thing (in the video, I do this before jumping up for the fuel -- starts at 11:57). 5. Transport back to the ship to deposit resources, then come right back (starts at 13:28) 6. GOO: Continue around counterclockwise, goo in center of area by jump pedestal (starts at 14:04) 7. GOO: Jump up by jump pedestal, goo in grass to right (starts at 14:59) 8. Tether around, drop down and get resources in central area (starts at 15:25) 9. GOO: clear grass near base of jump up and get goo underneath (starts at 15:54) 10. Jump up to jump pedestal to rear and continue (starts at 16:13) 11. GOO: tether outward to goo (starts 16:34) 12. GOO: tether back to other tether and goo will be at base in grass (starts at 16:55) 13. Parkour tether all the way around to matriarch portal. Activate it. Head back to ship to deposit materials and double-check weapon status (starts at 17:13) 14. Festering Overhang: Back to 2nd boss fight (Floopsnoot Matriarch starts at 18:42). 4. Floopsnoot Matriarch: 1. Shoot yellow eye, shoot yellow holes; repeat with acid on amber coated holes (dull brown/yellow); repeat again with all amber coated holes (I've sped the fight up in the video since I'm so bad at it and it takes so long - it starts at 18:58 and ends at 24:28 if you want to skip it). 2. Down to Caustic Alter for Blight Bomb Stabilizer 5. SHIP: Blight Bomb Stabilizer (200 carbon, 150 silicon -- starts at 25:15)

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