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Скачать с ютуб Modern Warfare 3: Yuri's flashbacks side-by-side with games 1 & 2 в хорошем качестве

Modern Warfare 3: Yuri's flashbacks side-by-side with games 1 & 2 8 лет назад


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Modern Warfare 3: Yuri's flashbacks side-by-side with games 1 & 2

Best listened to with separate stereo speakers. Yuri's story & flashbacks at the end of the level Blood Brothers, played amongst and side-by-side with the actual events from the earlier games. This took me ages to make, mainly due to the plethora of audio-video sync issues that surround video editing. It was made using entirely freely available software: Handbrake to rip the recorded video from DVD and apply PAL-anamorphic widescreen, AviDemux for frame-accurate analysis of video and for extracting audio from video, VitualDub combined with AviSynth to create the side-by-side sections, Audacity to mix and combine all the audio, and finally Windows Live Movie Maker to encode the final result. The side-by-side video sections were created with an AviSynth script similar to the following: DirectShowSource("Bottom-Left.m4v") Trim(1500,-525) #PAL video has physical (non-display) dimensions of 720×576; half the width and height so the video will fit into a quarter of the screen #PAL anamorphic widescreen (PAR 64:45) to achieve the display dimensions of 1024×576 can be applied afterwards to the resultant AVI this script creates A=BilinearResize(360,288) DirectShowSource("Top Right.m4v") #Trim to same length as first video, 525 PAL frames Trim(75,-525) B=BilinearResize(360,288) #The following line organizes the two videos in a 4×4 grid StackVertical(StackHorizontal(BlankClip(B),B),StackHorizontal(A,BlankClip(A))) #For the audio, the following line simply mixes the audio from both videos together #AudioDub(MixAudio(A,B)) #But a nicer option may be to place the audio from the left video into the left stereo channel, and audio from the right video into the right stereo channel AudioDub(MergeChannels(ConvertToMono(A),ConvertToMono(B))) #Finally, this might be needed; sometimes AviSynth likes to read video data upside-down for some reason FlipVertical()

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