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Though the Sega Genesis was particularly well-known for its shoot-em-ups, these 30 Super Nintendo classics (and overlooked games) were exemplary entries in the genre. Of all the classic game genres, very few remain as cutting-edge as the automatically scrolling shoot 'em up. While it is true that there are handful of big-name shmup franchises that landed on the Super Nintendo early on that had slowdown, these are actually a minority and the issue can be overblown. However, when you had the right developer, the Super Nintendo was still capable of delivering some fast-paced action. In reality, the Super Nintendo (and its Japanese counterpart, the Super Famicom) has some top-notch exclusives and a deep bench of respectable shooters that give Sega’s 16-bit shooter lineup a run for its money. Sega’s Genesis might have had the faster CPU to give it that “blast processing” making it more natural for shooter developers to get solid performance, but Super Nintendo programers eventually learned how to optimize their code and creativity to make use of the SNES’s hardware. In this video we go through the history of Super Nintendo in search of the most extraordinary shooters ever released for Nintendo's 16-bit console, demystifying its bad reputation in this genre and demonstrating that it could compete head to head with consoles specialized in shmups such as the Sega Genesis or the PC Engine. Intro and Outro Music Aries Beats "Synthwave Dreams 2020" is provided under a Creative Commons Attribution 4.0 license https://creativecommons.org/licenses/... Source: https://free-songs.de/synthwave-2020/ Games Featured 0:00 Intro 0:26 1990 Gradius III 1:32 1991 Super R-Type 2:04 1991 Darius Twin 2:41 1991 Earth Defense Force 3:27 1991 Thunder Spirits 4:08 1991 U.N. Squadron 5:04 1992 Phalanx 6:00 1992 Flying Hero: Bugyuru no Daibouken 6:37 1992 Imperium 7:43 1992 Space Megaforce 8:24 1992 Strike Gunner STG 9:50 1992 BlaZeon: The Bio-Cyborg Challenge 10:24 1992 Cosmo Gang: The Video 10:55 1992 Firepower 2000 11:28 1992 Acrobat Mission 11:59 1992 Axelay 12:33 1993 R-Type III 13:05 1993 Pop ‘n’ Twinbee 13:42 1993 Tekkaman Blade 14:15 1993 Aero Fighters 14:50 1993 Super Nova 15:24 1993 BioMetal 15:57 1993 Chō Jikū Yōsai Macross: Scrambled Valkyrie 16:30 1993 Star Fox 17:05 1994 Gokujou Parodius 17:43 1994 Märchen Adventure Cotton 100% 18:32 1994 Kaite Tsukutte Asoberu: Dezaemon 19:08 1995 Jikkyou Oshaberi Parodius 19:51 1996 Spriggan Powered 20:45 Outro ⚠️ All gameplay recording, game curation and opinions included in this video, as well as editing is completely done by me Bits & Beats creates videos about the history of video games. In this channel you'll find comparisons, retrospectives, technical analysis, but, mostly, game curations with the idea of having an important task of preserving video games, and make them relevant to society at large. Curation isn't just about digging up neat games, but it's also about preservation, interpretation, and using one's knowledge to make it relevant to people. With my videos I want older gamers to look back and remember the influence of video games on their lives, and new gamers to understand the larger context of the series they're playing for the first time today. I put significant time and creative effort into each one of my videos, including research, digging into archives, playing video games and recording hours of footage, selecting specific clips, writing reviews for each title, and making a very careful video editing in the way to transmit both educational and entertaining values to my audience. Every video takes a lot of hours to produce, because I strive to give my audience a consistent, high-quality content. Fidelity and preservation of the video games is essential in Bits & Beats, so the recordings are made with the highest bitrate quality. It is done this way to preserve original game look and sound through modern footage, with no superfluous additions. I recommend you watch the video at 4K and 60 frames per second to get the best possible viewing experience. I hope you enjoy my videos and find them useful! #BITSANDBEATS #snes #shmups