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The Fall and Rise of No Man's Sky 4 года назад


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The Fall and Rise of No Man's Sky

No Man’s Sky certainly seems to have started out as a project that was way over Hello Games’ heads, and perhaps wasn’t meant to grow into the popularity typhoon that it became leading up to launch, but the great irony of it all is that, had it not launched in such a big way and made so much money upfront, it would have been much harder for the team to remain focused on developing it into the grander experience it was meant to be. While the hype train was definitely bigger than what Hello Games probably expected, that train ultimately paved the way for them to really make the game great anyway. Now, if you were to ask what people think of the game, you will probably get mixed results depending on who you talk to. But if you talk to anyone that has played it within the last year or so, you’re far more likely to get a favorable opinion from that person than somebody who bought it at launch. It’s true that No Man’s Sky truly bundled it’s launch, but if you ever need to be reminded that bad situations can be turned around with enough work, all you have to do is look at the game now. What started as a cautionary tale about over-promising has, through the hard work of Hello Games, become a story of pure redemption. While it’s always best to avoid the problem of under-delivering on your game, Hello Games, through it all, has managed to do the very next best thing.

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