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Not a perfect run but shows what you can do when the game tries to cuck you. A few tips... MAP: Normally Enforcers can climb any surface but here only the blue walls are climbable. You can miss a few speed boosts as long as your teleports and climbing are on point. TELEPORT: Right click does not have to be held to get max distance. It can be tapped. Holding it helps with aiming when you have the air time. If you teleport on to a blue wall it will grab on no matter what. (To save time, in the section after the air burst you have to intentionally not teleport to blue wall) CLIMB: If you are holding sprint AND/OR jump when close to a climbable wall then the Enforcer will enter climb mode and grab on. It is important when wanting to avoid climbing to let go of sprint AND jump when in the air. Once you hit the ground it is safe to hold sprint again. To ensure you grab a wall when you wan to the inputs would be: jump then hold jump/sprint. This ensures you grab it and start sprinting up the wall. If stuck on wall you don't want to be on (like when you run over an edge) tap jump to drop off. Go first person when upside down. Click space when you want to drop off and then go third person again.