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Скачать с ютуб #Starfield в хорошем качестве

#Starfield 3 месяца назад


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#Starfield

Bringing you a sweet comprehensive video that covers multiple foundational tools that will help you build in the creation kit. As a new user to the creation kit and to modding in general, I felt that it was important to highlight everything that I have recently learned and felt was beneficial to me. This includes concepts from organizational methods, naming conventions, and how to best leverage the tools available to you to optimize the process of creating and developing your repository of creations that you can constantly reuse and build upon. Please use the chapters below so see what will be presented and if you would like to skip ahead to a specific section: 0:00 - Intro 2:29 - Loading your previous data and file organization strategy. 3:56 - Quick Review of Objects, Cell View, and Cell/Render Windows and how to navigate through a 3d environment in the cell/render window. 7:44 - Filters and establishing naming conventions to leverage all the filters. 9:17 - Placing objects into the cell/render window and the tools to help you manipulate (move, rotate, resize, duplicate, group, make transparent, replace) them in the 3d environment. 17:42 - Leveraging tools in the Docks menu (layouts, adding additional object and cell/render windows, show/hide, and picking preferences). 24:55 - Layers Overview 27:55 - Packins Overview 28:53 - Properties Overview and the how to manipulate objects to precisely through entered text (move, rotate, resize) 33:05 - Create a new cell and bringing multiple tools together to build a hideout. 33:12 - Bringing multiple tools together to BUILD A HIDEOUT. 1:00:20 - Create a new cell to hold favorite individual or grouped objects. 1:06:16 - Copy favorite individual or grouped objects from one loaded cell to another loaded cell. 1:18:52 - Adding furniture to the hideout. 1:33:28 - Create a custom vendor supply terminal for the hideout. 1:40:07 - Create the final packin instance for the hideout build. 1:41:28 - Prepping for the final mod plugin file before editing the Cydonia Spaceport. 1:42:44 - Adding the hideout in Cydonia. 2:10:39 - Trying out the mod in Starfield (Check plugin order and head to Cydonia) 2:14:59 - Moving the spawn marker to the spaceport in Cydonia 2:19:23 - Test new spawn point and FINISH!!! I also wanted to add that I will also be creating additional supplemental videos that covers a specific tool or concept individually and more in depth. For the tutorial series, I want to establish a progression for beginners to go through and have a project that they can work through to develop a good foundation understanding in how to create in the creation kit. If you found this video guide helpful, please support with a like and subscribe. Watch me live on Twitch here:   / jramosworks  

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