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Why do the best studios and character artists in the world use ZBrush to create 3D character sculpts? Limited Access FREE trial: https://bit.ly/ClassCreatives UNLIMITED all Course Access: https://bit.ly/CLASSCREATIVESPRO Zbrush Sculpting & Concept Art Workflows Course: https://www.classcreatives.com/course... Sponsors: 30 Days Free via Links - MAYA AUTODESK: https://bit.ly/MAYACREATE ADOBE CREATIVE: https://www.bit.ly/CCADOBE MAYA INDIE (Supports Python Scripting): https://bit.ly/MAYAINDIE ANATOMY 4 SCULPTORS (10% off code: classcreatives): https://bit.ly/ANATOMY4SCULPTORS Timestamps 00:01 Why ZBrush is used by over 6,000 studios worldwide 00:53 History of ZBrush from the early 2000's 1:11 Blender, 3D-Coat, and Mudbox 1:37 The demise of Mudbox 1:46 The future of ZBrush and its competitors 03:18 How ZBrush is used in Capcom Japan | Street Fighter VI 05:43 How Blizzard's Overwatch uses ZBrush to create stylized characters 07:19 How Marvel Spider-Man and Insomniac Games use ZBrush 07:50 How Square Enix Japan and Final Fantasy XVI use ZBrush for realistic character sculpts 08:49 How Blizzard's Diablo artists use ZBrush to sculpt creatures 09:45 ZBrush and hard surface modeling 10:33 Comparison between Blender, 3DS Max, and Maya for modeling/sculpting 11:38 Conclusion Character Creation: ZBrush Sculpting & Concept Art Workflows 30 Lectures with over 4.5 hours of content. This course is all about developing a strong foundational set of workflows to create a fully concepted character and sculpt the character mesh utilizing Zbrush. We will cover the following core skill sets: Design Principles Concept and Ideation Greyscale value and prop design Tool Usage Brush overview and hotkeys Importance of storytelling Zbrush Sculpting Blocking in clay and refinement Secret tips and tricks Join two industry professionals with nearly a decade of experience creating characters for companies such as 343 Industries, Bioware, Disney, and more. We’ll go into depth on how to plan the brief while utilizing reference to design and concept a character from scratch. You will learn all of the detailed insights on how to go from thumbnail planning and line sketches based on human anatomy to quickly and efficiently concept a finalized designed character exactly how professionals create characters for games, movies, tv shows and more. Utilizing the character concept art we will then sculpt the character in Zbrush covering professional workflows one step at a time. Whether you are working on games, film, tv, and any other character concepting creation needs, if you have never developed or concepted a character from scratch before, by the end of these lessons you’ll be able to create a professional quality character from start to finish. Not only will this course show you the best practices when using Photoshop to draw and concept, but it will also include how to sculpt your character utilizing Zbrush. You’ll be armed with the knowledge and powerful tools that are utilized in the industry by some of the top professionals in the world. Learn how to plan, create, and develop a character from concept to 3D sculpt today!