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I thought this took longer than Warlock, but it was actually ~35 hours, roughly 25 hours less than Lock. It was interesting to use a strategy that didn't rely on Tractor Cannon, and because of the limited heavy ammo, Dragon's Breath seemed the best option. The damage strategy went through several iterations, including foetracer and techeun, merciless, etc (Lucky Pants was always incorporated in some way). When I landed on Ophidia Spathe, it was pretty clear that it was the best strategy. Eventually I found a way to work in Ember of Ashes to the build, and this clear is the result. There was quite a bit of heavy RNG involved in this encounter, which was pretty bad with the wizard AI stacked on top. I was very worried with how close I was cutting it to the end of the expansion (only one day after this clear happened), but we got there. https://dim.gg/gz5ghky/Ir-Yut-1 https://dim.gg/ikx4e4i/Ir-Yut-2 https://dim.gg/kxycbnq/Ir-Yut-3 https://dim.gg/2kud76a/Ir-Yut-4 https://dim.gg/ghf4rcq/Ir-Yut-5 0:00 Ad Clear 2:25 1st Phase Wizards 4:09 1st Phase Damage 4:59 2nd Phase Wizards 6:53 2nd Phase Damage 7:40 3rd Phase Wizards 9:44 3rd Phase Damage