Русские видео

Сейчас в тренде

Иностранные видео


Скачать с ютуб Kozmo Guide: Fire King Island Kozmo Combos (5+ Combos & Variations of Them) в хорошем качестве

Kozmo Guide: Fire King Island Kozmo Combos (5+ Combos & Variations of Them) 8 лет назад


Если кнопки скачивания не загрузились НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием, пожалуйста напишите в поддержку по адресу внизу страницы.
Спасибо за использование сервиса savevideohd.ru



Kozmo Guide: Fire King Island Kozmo Combos (5+ Combos & Variations of Them)

If you're playing Fire King Kozmos, there are 5 different combos that you will need to master. I will explain EVERY one of them in depth! Each of these combos will result in at least 8000 LP of damage; some of them can do about 17,000 LP. However, precision is necessary. Misplaying on one of these combos is the difference between leaving your opponent with a few thousand LP and OTKing through their field. You can OTK through Beatrice, Prime Monarch, Kozmo monsters, and more if you know how the Fire King Island combos. Deck Profile:    • Fire King Kozmo Deck Profile (May 201...   Duels:    • Fire King Kozmo: Duels vs. Kozmo (Mir...   These raise the ceiling of the deck so high, and at worst, you will always be able to destroy a ship, summon Strawman, use Strawman to summon that same ship, then it will float into a Tincan during the end phase. Last format, before Shining victories (SHVI), that setup required you to draw Dark Destroyer, and you had to use it for the combo, but now you won't need to use your destroyer to get the same field, which means you can hold it for disrupting your opponent! There are only 2 problems with the Fire King Island Engine. First, the combos can be broken up easily. The second is that the engine is large, which makes it hard to play 40 cards and still play everything that you want. Fortunately, these "glass-cannon" combos don't always use your normal summon, so you will still be able to play around traps. The second problem is much more serious as it also keeps you from playing defensive cards, which hurt your grind game, as well as your siding games 2 and 3. This can be accounted for by playing more than 40 cards, which also decreases your chances of dead drawing Garunix, but it also slightly decreases your probability of doing the combos. Is it worth it? Thats for you to decide, but let me know what you think!!! As always, feel free to add me on DN (AntwanSteele); I'd love to test with you guys. I'm always down to play yugioh xD Check out the Channel's tumblr as well:   / toptieryugioh   Thanks for watching/reading, AntwanSteele Music Information: Disfigure - Summer Tune    • Disfigure - Summer Tune | DnB | NCS -...   Follow Disfigure:   / disfigureoffi.  .   / disfigureof.  .    / disfigure.  .

Comments