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Procedural Nature Seasons Pack - Tips and Tricks 7 лет назад


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Procedural Nature Seasons Pack - Tips and Tricks

0:35 - Demo Scene Overview 1:26 - Increase Texture Streaming Poolsize -------------------------------------------------------------- 2:50 ----- Global Parameters Blueprint Overview and Settings 4:10 - Snow Fall Adjustments 4:36 - Ice and Water Surface 5:30 - Water Surface Material Types 7:00 - Snow Fall Quantity FX Overview 7:50 - Wind Adjustments and Material Functions 9:15 - Snow Coverage Contrast -------------------------------------------------------------- 9:54 ----- Assets Folder Structure Organization and Overview 11:35 - Simple Foliage Settings and Optimization 12:46 - Material Instances Overview and Variations 13:19 - Landscape Auto Foliage Settings 14:19 - Pine Trees and Alpha Cards Overview 16:25 - Rock Overview and Snow Clumps 17:55 - Snow FX Overview -------------------------------------------------------------- 18:20 ----- Creating a Level from Scratch with the Pack 20:09 - Auto Populating Foliage and Landscape Features 27:23 - Water Puddles and Fixing Black Puddles 28:54 - Removing Auto Populating Foliage by Painting 30:17 - Texture Naming Convention and Overview 31:57 - Branches and Foliage Material Instance Settings + More Wind Features -------------------------------------------------------------- 36:55 ----- Spline Generated Trees and New Features! 43:36 - Branch Auto Scale and Randomization (Seed Values) 45:00 - Advanced Branch Features and Individual customization -------------------------------------------------------------- 50:44 ----- Pack Optimization Options and Additional Features 51:22 - Decrease Texture Sizes 52:15 - Adjust LOD Distances 54:00 - Spline Roads 54:46 - Winter Landscape Layer Material Types -------------------------------------------------------------- 56:54 ----- Changing from Winter to Summer and Back 57:50 - Adjust custom hand painted foliage between seasons 58:59 - Here comes quick auto populating foliage 1:00:40 - Swapping background mountain seasons materials 1:02:20 - Fixing any grayed out landscape tiles 1:03:40 - Foliage color and value adjustments for variation Purchase it here! With source assets (fbx, obj, textures files) http://www.purepolygons.com/store/p32... Or on the Unreal Marketplace here https://www.unrealengine.com/marketpl... Create entire nature environments, from winter to summer, with trees, lakes, ice, snow, tons of foliage, global wind, and whatever else you can imagine procedurally! *Includes Unreal 4 Files *Source Files (FBX,OBJ Models - TGA Textures) Features - Demo scene to show use of assets and placement in a final looking scene - Overview scene to show again more variations of assets and uses of the blueprints and materials - Spline Generated trees, branches, roads, and more! - Procedurally Generated Snow Build-up on assets - Procedural Realtime Ice Formation on water and lakes - Procedural Water surface with changing ripple direction and intensity based off of wind - Procedural Falling snow FX with scalable wind speed, direction, and intensity Assets - Lowpoly Pine Tree Alpha Cards included for environment background - Terrain blended materials - Turn tessellation on or off for almost all assets - Paint foliage in engine with the Unreal foliage tools - Over 200 Total (UE4 Content Files) - Over 70 Textures - Over 60 Materials, Functions, and Parameters - Over 50 Meshes - Optimized assets with scaleable quality features inside of the material instances - All of the necessary assets have LOD's that cut the geo down by at least half at each LOD - Assets range between (2 Tri's - 220,000 Tri's) - Average Texture size of 4096x4096 with some reaching up to 8k. Feel free to scale these for quality and performance - Generally include (Albedo Map, Specular, Roughness, AO, and Displacement map) ​ Intended Platform: Unreal Engine 4.12 - Current Build - Windows - OSX This pack is almost 4GB and with all features enabled is recommended for higher-end PC's. The texture sizes at 8k and 4k and features can still be lowered or disabled to run on a wider variety of machines for your project. All features are recommended for best results Pine Branches and Eldeberry Bushes: Colin Valek MUSIC: Sepia Productions / Great Things To Come Thanks everyone! Jacob (PurePolygons)

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