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UE4 | UE5 Tutorial : Highlight and Pickup Effect/System (Outline) 1 год назад


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UE4 | UE5 Tutorial : Highlight and Pickup Effect/System (Outline)

Wishlist Button Pop on Steam to support us! https://store.steampowered.com/app/22... Welcome to our Highlight and Pickup Effect/System tutorial! We cover the process of highlighting objects by adding them into a custom depth pass, using the player controller to determine if an object can be picked up/ outlined and spawning/ removing objects in the world when necessary. Outline material Tutorial:    • UE4 | UE5 Tutorial : Outline Material   Our Current set up: Monitors: https://amzn.to/3LUQwVi Mic: https://amzn.to/3LUQwVi Mic Stand: https://amzn.to/40GEvHa Headphones: https://amzn.to/3TKTttz Audio interface: https://amzn.to/3MyQ5Aw A small percentage of funds generated via these links will help to support the channel and developers, Thanks! If you guys have any feedback or ideas for future tutorials, leave a comment down below! I hope you enjoy. Music from : Patrick Patrikios - Oh My Jimena Contreras - Classic Mariachi Patrick Patrikios - We March Together TrackTribe - Walk With Me Follow us on :   / realityadrif.  .   / realityadriftst   Have a project? We can help. We do work for hire! Contact us: [email protected] 00:00 Intro 00:20 Material set up and link 02:40 Pickup Blueprint 03:27 Interface set up 04:55 Player Controller Set up 10:30 Custom depth Stencil Set up 11:05 Triggering Outline/Highlight 15:50 Debug 17:55 Adding cursor 19:35 Triggering Pickup 25:10 Creating an Input 33:15 Alternative to Line trace #gamedev,#indiedev,#unrealengine,#UE4,#UE5,#indiegamedeveloper

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