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Скачать с ютуб Arena of Valor Upcoming hero Zill Jungle Best Build and all abilities breakdown see in description в хорошем качестве

Arena of Valor Upcoming hero Zill Jungle Best Build and all abilities breakdown see in description 7 лет назад


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Arena of Valor Upcoming hero Zill Jungle Best Build and all abilities breakdown see in description

(Zill all abilities)     Class 👉      Assassin/Mage     Role   👉      Mobility/Finisher ………………………………………………………………........................... DustDevil              Magic Passive                 Control Zill’s abilities place Mark's of the wind on their targets when dealing damage, At 3 stock enemy movement speed is reduced by 80% for 0.25 seconds. Marks will last for 5 seconds. When Zill’s normal attacks deal damage to target 3 mark's, When Shift’s cooldown immediately refreshed, and the targets take an additional 180(+0) magic damage Zill’s normal attacks deal additional 40 magic damage ……………………………………………………………............................. Wind Blade                      Magic Cooldown :8 Sec            Control Mana Cost :65 Zill’s tosses his scythes forward, dealing 200 (+0) magic damage to all enemies in their paths and reducing their movement speed by 50% for 1.5 seconds. The scythes then fly back to Zill and deal 300 (+0) magic damage to all enemies in their paths. ………………………………………………………………...........................                              Lvl1    Lvl2    Lvl3   Lvl4   Lvl5   Lvl6 Bass Damage     200     240    280    320   360    380 Return Damage  300     360    420    480   540    600 Cooldown             8        7.5       7       6.5     6       5.5 ………………………………………………………………........................... Wind Shift                        Magic Cooldown: 12 sec Mana Cast: 70 Zill blink to the target location and deals 260(+0) magic damage to nearby enemies. ………………………………………………………………...........................                              Lvl1   Lvl2   Lvl3   Lvl4   Lvl5   Lvl6 Bass Damage     260    300   340    380    420   460 Cooldown            12.5    12   11.5     11     10.5   10 ………………………………………………………………........................... Tornado                          Magic Cooldown: 50 sec Mana Cost: 120 Zill turns into tornado for 1.5 seconds and attacks nearby enemies 5 times, dealing 300 (+0) magic damage each hit. Once a target is hit, subsequent hits only deal 40% damage. Zill cannot be targeted or attacked while in tornado form. ………………………………………………………………...........................                                Lvl1       Lvl2        Lvl3 Bass Damage       300        550        800 Cooldown               50          45          40 ………………………………………………………………...........................

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