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Gabe Newell: fun is NOT realism, but reinforcement 10 месяцев назад


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Gabe Newell: fun is NOT realism, but reinforcement

Gabe is referring to psychologist B.F. Skinner's ideas on behaviorism in this clip. Specifically operant conditioning-- behavior is strengthened or weakened based on its Reinforcers or Punishments consequences. https://x.com/PlayerIGN/status/172646... Gabe Newel, CEO at Valve re: what is "fun." It's not realism, but behavior reinforcement. “I never thought to myself that realism is fun. I go play games to have fun. [Fun is] the degrees to which the game recognizes and responded to the players' choices and actions.” source:    • Half-Life: 25th Anniversary Documentary  

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