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What Concord NEEDS To Not Fail… (Beta Review PS5 Gameplay) 3 месяца назад


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What Concord NEEDS To Not Fail… (Beta Review PS5 Gameplay)

Concord is the latest offering from PlayStation First Party Studios, developed by Firewalk Studios. After playing 7 hours of the beta I really do enjoy aspects of Concord from the game's visual presentation, core gameplay loop, and abilities across character to character. However, hold-ups like disbanding lobbies, character movement, and some balancing inconsistencies do hold the game back for me. But ultimately I believe Concord will iron out said issues and shine bright amongst the game's quality if Firewalk can nail down one crucial aspect of Concord that sets it apart from the rest of the multiplayer live-service market, the game's story. Let me know what you though of Concord down below. 00:00 - Start 01:13 - What Is Concord (Release Date, Firewalk Studios, 5v5 Team-Based Hero Shooter) 02:39 - Good Parts of Concord (Visual Presentation, Gameplay, Story Cutscenes, Gameplay Loop, Abilities, Map Design) 08:26 - Bad Parts of Concord (Disbanding Lobbies / No Fill Lobbies, Movement Speed, Balancing, Connection (Kill Trading), Reward Progression 15:23 - What Concord Needs at Launch (Robust Tutorial, Fill Lobbies / No Disbanding Lobbies, FOV Slider for PS5) 19:14 - What Concord Needs to Thrive (A Great Story) PS Source is a channel dedicated to any and all things PlayStation from Lore, All Info Videos, News Podcasts, Breakdowns, and more. Become a Member of PS Source:    / @pssourcevids   Podcast Feed: https://anchor.fm/playstationsource Discord: https://discordapp.com/invite/3D4kxxU Twitter:   / pssourcevids   Subscribe to PS Source: http://bit.ly/2iqIaab #Concord #PS5 #Gaming

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