Русские видео

Сейчас в тренде

Иностранные видео


Скачать с ютуб Improving Anti-Aliasing: Clarity & Stability в хорошем качестве

Improving Anti-Aliasing: Clarity & Stability 8 месяцев назад


Если кнопки скачивания не загрузились НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием, пожалуйста напишите в поддержку по адресу внизу страницы.
Спасибо за использование сервиса savevideohd.ru



Improving Anti-Aliasing: Clarity & Stability

Read pinned comment for important corrections before watching the video. Due to YouTube's character limit I cannot link or explain everything in detail. All links & a complete resource is available here:   / ofvfvnk0ia   ------------------------------------------------------ SMAA - Game With Good SMAA: https://store.steampowered.com/app/10... Adaptive TAA - ATAA Video:    • Understanding the Need for Adaptive T...   - ATAA Document: https://www.mediafire.com/file/txkqor... Specular Anti-Aliasing - See what Valve did in Half Life: Alyx to reduce specular aliasing: https://media.steampowered.com/apps/v... & https://www.gdcvault.com/play/1021771... - Square Enix improved Valve's method, you can checkout their version as well: https://www.jp.square-enix.com/tech/l... - ShaderToy code to reduce specular aliasing: https://www.shadertoy.com/view/WssyR7 (Square Enix version) - Check out this Unreal Engine Blueprint (based on the ShaderToy code): https://blueprintue.com/blueprint/bzk... - If using Unreal Engine using Valve's method make sure to change this setting: https://imgur.com/a/jpAIvnQ (No need to do this for the ShaderToy one) - Demo Video:    • UE4 Screen Space Roughness Limiter fo...   (This shows how the ShaderToy looks in game, includes motion comparisons) Thin Geometry/Wire AA - Source: https://www.humus.name/index.php?page... - UE blueprint: https://blueprintue.com/blueprint/scr... - Demo Video:    • UE4 Wire/Thin Geometry Anti Aliasing   (This shows how it looks in game, includes motion comparison) Stochastic/Gaussian Anti-Aliasing - Source: https://www.shadertoy.com/view/mtXcDN (I mispronounced Stochastic as Scholastic in the video) - Git repository: https://github.com/bburrough/Gaussian... - Unity Demo:   / alsbdfbknm   Temporal Anti-Aliasing - Use commands "r.TemporalAA.HistoryScreenpercentage=200" & "r.TSR.History.ScreenPercentage=200" in Unreal - Decima's paper on TAA: https://advances.realtimerendering.co... (Has minimal/no ghosting and blur) Dynamic Sharpening - Source: https://forums.unrealengine.com/t/tem... &    • Unreal Engine - Dynamic TAA sharpenin...   (Won't work on UE5 or later versions of UE4, this is something you have to make yourself. Good concept) Unreal Engine Engine.ini commands to whitelist (competitive game safe/friendly) "r.AntialiasingMethod r.DefaultFeature.AntiAliasing r.PostProcessAAQuality r.TemporalAACatmullRom r.TemporalAAPauseCorrect r.TemporalAA.Quality r.TemporalAA.Upsampling r.TempolalAA.HistoryScreenpercentage r.TemporalAA.Algorithm r.TemporalAACurrentFrameWeight r.TemporalAASamples r.TemporalAAFilterSize r.TSR.History.ScreenPercentage r.TSR.History.SampleCount r.TSR.ShadingRejection.SampleCount r.TSR.History.GrandReprojection r.TSR.RejectionAntiAliasingQuality r.TSR.Velocity.WeightClampingSampleCount r.BasePassForceOutputsVelocity r.FXAA.Quality r.ScreenPercentage r.Tonemapper.Sharpen r.SceneColorFringeQuality r.MotionBlurQuality r.LensFlareQuality r.FilmGrain" If theirs any command in this list you have a problem with you can exclude them and keep the rest. Some additional settings not directly related to clarity/AA but can cause noise/aliasing that people may want to tweak are the following "r.MinRoughnessOverride r.SSR.Quality r.VRS.Enable r.BloomQuality r.CapsuleShadow r.ContactShadows r.Reflections.Denoiser r.AmbientOcclusion.Compute r.AmbientOcclusion.Denoiser r.AmbientOcclusion.Compute.Smooth r.Shadow.EnableModulatedSelfShadow r.Lumen.Reflections.MaxRoughnessToTrace r.Lumen.Reflections.Temporal r.Lumen.Reflections.BilateralFilter r.Lumen.Reflections.DownsampleFactor r.Lumen.ScreenProbeGather.ShortRangeAO r.Lumen.ScreenProbeGather.TemporalFilterProbes r.Lumen.Reflections.MaxRayIntensity r.Lumen.ScreenProbeGather.MaxRayIntensity r.Lumen.ScreenProbeGather.Temporal.MaxFramesAccumulated" ------------------------------------------------------ Gamers Section UE4/5 Engine.ini Anti-Aliasing Tweaks:   / best_ue45_antialiasing_values   Improve Anti-Aliasing In Every Game:   / 8npq5zl3ly   Improve Upscaling:   / tj5cfkutxh   Upgrade DLSS DLL: https://www.techpowerup.com/download/... Get Higher Framerates:   / optimizedgaming   0:00 Explanation 0:38 Game User Settings 2:30 Non-Temporal AA 5:06 Adaptive TAA 5:55 Specular Aliasing 7:38 Thin Geomtry/Wire Aliasing 8:55 Stochastic Anti-Aliasing 9:47 Temporal AA 11:59 Dynamic Sharpening 12:46 Note To Unreal Devs 13:43 Tips For Gamers

Comments