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Скачать с ютуб Touhou Mystia's Izakaya: DLC4 Boss Flandre Scarlet (English Gameplay) в хорошем качестве

Touhou Mystia's Izakaya: DLC4 Boss Flandre Scarlet (English Gameplay) 9 месяцев назад


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Touhou Mystia's Izakaya: DLC4 Boss Flandre Scarlet (English Gameplay)

Touhou Mystia's Izakaya Base Game + DLC Playlist:    • Touhou Mystia's Izakaya Gameplay (Bas...   00:00 Recruiting Characters (requires max bond levels. If you don't actually recruit the characters, you can't use them during battle) 03:04 Tutorial / Tutorial Recap 05:00 Pre-Battle Cutscene 06:35 Boss Fight 17:09 Victory Cutscene Plants vs Zombies? In my Touhou fangame? It's more likely than you think (just look up "Minecraft vs Zombies 2" if you need proof) Anyway, this fight really is just Plants vs Zombies with more steps. There are 9 units you can place (6 unique, 3 generic). Mystia can power up her units by feeding them (think of the Plant Food mechanic from PVZ2). She can also talk to Patchouli to activate a random spell. Place Yuuka first (she can place Sunflowers that will generate Sun/Power for you), feed/power her up until you have the max number of Sunflowers (she can plant 4) and then slowly add the other unique/named units. You can put them up in any formation, though it's probably better to put generic units in the front (so they can soak up hits for your named units). Also, if you want to get the most out of Seija, have her surrounded by generic units except for Shinmyoumaru. She gets a damage boost if Shinmyoumaru is the only named unit adjacent to her. Get everyone into their powered up forms, have Yuuka constantly spam Double Spark and you should be fine (this mini-game is set to the easiest difficult the first time you do it). Once you complete this battle, you can go back to Patchouli to unlock extra stuff. The main unlockable is "replaying this battle but on harder difficulties" and this "Dollhouse Mode" for Flandre's room (you can use your excess money to buy furniture and customize her layout). DLC4 also added this fishing mini-game and everything, so there's still a lot to do in this DLC. For an actually challenging fight, see the Lunatic difficulty version of this fight:    • Touhou Mystia's Izakaya: DLC4 Boss Fl...   = = = TD Mode Units: Aya: PASSIVE: None NORMAL STATE: Deals damage with whirlwinds. POWERED UP: Her whirlwinds also slow down enemies. SPELL CARD: Blows enemies in her lane back to the entrance Medicine: PASSIVE: If she's KO'd, she'll inflict nearby enemies with poison. NORMAL STATE: Throws bottles that have a chance to inflict poison. POWERED UP: The poison chance increases. SPELL CARD: Creates an area of effect on the floor that slows and poisons enemies. OTHER: Poison deals damage, but cannot KO enemies on its own. Yuuka PASSIVE: She normally doesn't attack, but whenever she's fed, she can plant one Sunflower. SPELL CARD: She uses Double Spark to stun and laser enemies in 3 lanes at once. Yuuka's Sunflowers: NORMAL STATE: Each Sunflower generates Power and reduces cooking time. POWERED UP STATE: Each Sunflower can shoot projectiles. OTHER: Yuuka can plant up to 4 Sunflowers at once. Sunflowers cannot be targeted by enemies. TRIVIA: Yuuka works exactly how she does in another Chinese Touhou fangame, Touhou Monster TD, down to the part where she plants Sunflowers that generate Power and shoot enemies on their own. Seija: PASSIVE 1: She's invisible / immune to projectiles until enemies get really close to her. She will eventually turn visible. It takes 20 seconds for her invisibility to return. PASSIVE 2: If Shinmyoumaru is the only special / named guest that is adjacent to Seija, Seija will deal double damage (adjacent = no named guests on the sides, or corners of Seija) NORMAL STATE: Shoots 2 arrows. 1 arrow hits the front target, the other arrow hits the furthest target. POWERED UP: Doubles the number of arrows she fires SPELL CARD: Recharges her invisibility and fires three arrows at every enemy on the field. Shinmyoumaru PASSIVE: None NORMAL STATE: Targets the left-most enemy on the map (ignoring lane) POWERED UP: Her strike stuns for 1.5 seconds and produces 1 Power SPELL CARD: Goes into Hero Mode. She gains double attack speed and becomes projectile immune. There's also some buff you get if you feed her a dish with Aura Bursting. The length of the buff depends on the amount of Power you have when using it. Kagerou: PASSIVE: None NORMAL STATE: Has a short ranged attack that has a 10% chance to knock back enemies POWERED UP: If Kagerou is fed a Meat Dish, her normal attack damage increases for 10 seconds. SPELL CARD: Targets an enemy in any lane with an exploding attack that deals splash damage.

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