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Delay modules can add depth and character to your patches, transforming simple sounds into something more dynamic. In this tutorial, we’ll explore their potential in VCV Rack by building a patch from scratch with four unique voices, each enhanced using a different delay module. Along the way, you'll see how these effects shape the sound and create new textures within your patch. Final patch available at: https://patchstorage.com/playing-with... __Support__ If you’d like to support my work, feel free to buy me a coffee on Ko-fi: https://ko-fi.com/not_things __Modules used in this tutorial__ - Bogaudio AD - Bogaudio AddrSeq - Geodesics Branes - Alright Devices Chronoblob2 - Impromptu Clocked - Bogaudio DGate - Bidoo dIKT@T - Geodesics DarkEnergy - SurgeXT Delay - Bogaudio FM-OP - Geodesics Fate - Instruo I-o47 - Bogaudio LLFO - Audible Instruments Macro Oscillator 2 - Bogaudio Offset - VCV Octave - FLAG Prince Of Perception - Geodesics Pulsars - VCV Quantizer - Bogaudio S&H (Sample and Hold) - VCV Sequential Switch 4 to 1 - ML Modules Sequential Switch 8 to 1 - FLAG Tap Dancer - VCV VCA - SurgeXT Waveshaper - Instruo cnoc - Instruo neóni - Instruo saïch - Instruo vinca __Chapters__ 00:00 Intro 00:36 Utility setup 03:45 The first voice 06:08 Adding the SurgeXT delay 09:07 The second voice 11:01 Adding the Tap Dancer delay 13:06 A different idea for the second voice 16:35 The third voice 20:30 Adding the Chronoblob2 delay 23:00 Waveshaping the delay 25:53 The fourth voice 29:37 Adding the Prince of Perception delay 32:49 Controlling the Freeze effect 34:40 Outro __Setup__ - VCV Rack 2.5.2 on Windows - Audio and video captured by OBS - Voice recorded in Reaper 7.07 - Video edited in DaVinci Resolve 18.6 __Copyright__ All rights reserved