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Twitch: / rapidzard Twitter: / rapidzard Video tutorial on how to defeat Trema and Paragon in Final Fantasy X-2 very easily. The strategy is to have two mascots and a thief, because the mascots can sponge attacks with the auto protect and auto shell abilities. The thief's role in all of this is to attack make sure to have them in caution mode with cat nip as they can do 9999 damage twice with one turn. Two more things you may want to have for the thief is auto haste and a garment grid that raises their luck as Trema has high evasion and hit points. Paragon will not give you much trouble just keep your thief alive by spamming phoenix downs. My advice for the transition into the battle with Trema is to use a stamina tonic and mega elixir at the very start of the battle, the reason for this is I have auto wall for Yuna so she can take much more damage then Paine. Also to speed up the process is using chocobo wings as they will give the whole party haste, making Yuna a little bit faster which is must needed because I have the auto wall accessory on. Yuna also has an ability in her mascot class which casts haste and regen which is very helpful. Two other items I use are soul springs and twin stars, the souls springs are just for fun because I love them and the twin stars are for Paine and Yuna so I don't waste any magic points. Just keep on reviving your thief and you should have him defeated in no time. I hope you all enjoy the video! How to easily defeat Trema and Paragon Trema is an optional boss fought in the bottom of Via Infinito in Final Fantasy X-2. He is fought immediately after Paragon, and is regarded as the game's superboss. Trema can be fought in the final cup of the Fiend Arena in the International Version and HD Remaster, and fights identically to how he does in the Via Infinito. Defeating him in Final Fantasy X-2 HD Remaster will unlock the "Founder" trophy The party will start the battle in the condition the Paragon battle ended with. Trema uses physical attacks that can give the Stop status, Demi, Flare, Ultima, and Meteor. Meteor is a physical attack that hits random targets and takes 12.5% off the target's HP per hit, but the damage can be halved with Protect and reduced to 1 HP damage with Sentinel. He will use Meteor after losing 50% of his HP and again after losing 75%. After losing 85%, he will use Ultima. Trema only uses Meteor twice in battle. Trema has very high Evasion, making him near-impossible to hit with regular attacks. Beating Trema will award the handy Iron Duke accessory, which doubles maximum HP and MP and adds a +100 to all stats except Agility and Luck, which have a respective +10 and +50 bonus. Trema recites lyrics from the "Hymn of the Fayth" before casting Meteor.