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Welcome to our discussion on the Starfield Med Bay oversight by Bethesda! In this video, we dive deep into the frustration many players are experiencing in the game. Starfield's ship builder system allows for fantastic customization, including the addition of a medical bay. However, to the disappointment of many, this med bay lacks any practical functionality for healing or curing ailments. We explore this missed opportunity in detail, highlighting how it represents a broader issue in Starfield's gameplay systems, where promised features under-deliver. From non-functional captain's quarters to cargo holds that don't expand inventory, the game has its share of quirks. We also touch upon quality-of-life concerns, like item locking and adjustable NPC movement speeds. Is Starfield lagging behind similar open-world RPGs in terms of usability? Despite these setbacks, we believe in Starfield's potential. As Bethesda addresses technical issues and expands content, the game may yet become a genre-defining RPG. Join us as we discuss these med bays' overlooked potential and the path to their redemption. Don't forget to like, subscribe, and share your thoughts in the comments below!