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Resident Evil 7 frame rate test comparison comparing the performance on PS4 Pro and Xbox One X. Subscribe for more gaming tech analysis: http://bit.ly/VGTechSubscribe The versions tested were 1.06 on PS4 Pro and 1.0.5.0 on Xbox One X. The PS4 Pro when outputting at 2160p renders at a resolution of 3200x1800 using what appears to be a form of checkerboard rendering. When outputting at 1080p the PS4 Pro version downsamples from a native resolution of 2240x1260 to 1920x1080. The PS4 Pro when outputting at 2160p has noticeably worse depth of field than the PS4 Pro outputting at 1080p. The Xbox One X version seems to render at a resolution of 3840x2160 and also appears to be using a form of Checkerboard Rendering. There does appear to be differences between the two implementations with the Xbox One X version showing more artifacts, but they shouldn't be intrusive on either platform. There is strange color banding in the sky on Xbox One X https://drive.google.com/file/d/1_QF6... This is not present on the PS4 Pro. This also appears to be present on the latest version of the base Xbox One, but not on the unpatched Xbox One version. Stats: http://bit.ly/2pI4TRe PS4 Pro Resolution Explanation: http://bit.ly/2pI2B5k Xbox One X Resolution Notes: http://bit.ly/2s75sZ6 Watch in 4K and 60fps for the best experience. Please consider liking and sharing the video if you enjoyed it. Twitter: / vgtech_