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Скачать с ютуб Superliminal - [ PART ONE ] - Long Play - [ NO COMMENTARY ] в хорошем качестве

Superliminal - [ PART ONE ] - Long Play - [ NO COMMENTARY ] 2 года назад


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Superliminal - [ PART ONE ] - Long Play - [ NO COMMENTARY ]

Tip Jar: https://throne.com/youtubetips Geek Sleep Etsy Shop: https://www.etsy.com/shop/GeekSleep Follow @GaymerScreenshots on Instagram for AWESOME game screenshots! Superliminal - [ PART ONE ] - Long Play **NO COMMENTARY PLAYTHROUGH** Superliminal is a puzzle video game played from the first-person perspective. The player-character is a participant in a dream therapy program, but during the study, the character becomes trapped in a recurring dream cycle, and is guided by the voice of the study's overseer, Dr. Glenn Pierce, on how to escape from the dream. Most puzzles involve traversing through a series of rooms to reach their exits. The exit door may be closed and require a button to be held down to open, or atop a higher platform out of reach, or may not be immediately visible. To reach the exit, the player can manipulate certain objects in the game world. The bulk of such interactions are based on the use of forced perspective: the player can pick up a waist-high cube, which is then kept at its apparent current size from the player's perspective. The player can then look elsewhere around the room, with the cube maintained at the same viewpoint, and drop that cube at that location (at the furthest distance observed), where the cube will scale up or downwards in size based on the new perspective. Taking the waist-high cube and looking downwards towards the floor when dropping it will make the cube shrink in size, while looking upwards towards the ceiling and dropping will make it grow large. This process can be repeated indefinitely, allowing the player to manipulate these scalable objects as to create platforms to reach the exit or clear obstacles blocking them. Platform: PS5 Played By: Samwise #LongPlay #Playthrough #superliminal

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