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David Develops Doom - Editing basics! 5 лет назад


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David Develops Doom - Editing basics!

Several people have asked me how to get into making Doom levels themselves! In this video, I spend ten minutes explaining the software you'll need and how to set it up, and then wing it through making a small but technically complete level. If people think this is useful, I could try making more specific ones for other techniques! Spectacular tutorial from Eevee, focused on Slade3: https://eev.ee/blog/2015/12/19/you-sh... Doom II on GOG: https://www.gog.com/game/doom_ii_fina... Doom II on Steam: https://store.steampowered.com/app/23... Chocolate Doom: https://www.chocolate-doom.org GZDoom: https://zdoom.org/index SLADE: http://slade.mancubus.net/ GZDBBF has been replaced by Ultimate Doom Builder! https://forum.zdoom.org/viewtopic.php... 0:00 Intro 0:25 You will need list 1:01 Where to get DOOM WAD files 2:11 Source ports 5:38 Doom Editors 8:05 Getting started with SLADE 8:30 Map Formats and basic setup 11:48 Opening the editor and explanation of Duplicate Patch error 12:20 Start of Basic Mapping (Winging it) 12:40 Creating a basic room (Vertices Mode) 13:20 Things Mode 15:26 Texturing 16:22 3D Editing Mode 27:20 Switches 28:29 Actions and Sector Tags 29:20 Linedefs mode (making the switch work) 31:54 Monster Closet 34:03 Making a Door 44:52 The End (?) 45:07 Making an End Trigger

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