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Horus Hours continues for a few more levels before ending in a lot of weird that feels like it's going to come back and be relevant again later. Maybe. And then in The Offspring Paradox, something's definitely missing if you just win on your first try. We'll come back to it next time and try to figure out what the heck is going on here. In this video: 00:00 - Horus Hours (Kazesui) - part 2 of 2 09:25 - The Offspring Paradox (calunio) - alternate ending - - The Befuddle Quest series of collaborative puzzle/maze game community projects continues with a fifth entry, led by kentona and put together in RPG Maker 2003 as usual. This one is themed around time travel, with 14 puzzles (and three of them are by the same contributor). See the game page for screenshots, downloads, and more information: https://rpgmaker.net/games/2516/ The story: "Imagine this: So, Zack and Broomhilda are visiting the local fair, right? And there is a demonstration of a new teleportation device, okay? Zack tries it out at the insistence of Broomhilda, and it works great! So Broomhilda tries...and something goes awry and Broomhilda is zapped away! Now Zack must travel after Broomhilda THROUGH TIME to save her! Original, no?"