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Скачать с ютуб Helldivers 2 // Bow & Board - Automaton Coop Super Helldive Lvl 10 - All Clear, No Deaths в хорошем качестве

Helldivers 2 // Bow & Board - Automaton Coop Super Helldive Lvl 10 - All Clear, No Deaths 2 месяца назад


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Helldivers 2 // Bow & Board - Automaton Coop Super Helldive Lvl 10 - All Clear, No Deaths

Coop Super Helldive, Max Difficulty Lvl 10, all objectives (Main + Optional) completed, all outposts cleared, no personal deaths Modifiers: Thick Fog Planet: Tarsh Patch version: 1.001.004 First time trying out the newly one-handed Crossbow with the Ballistic Shield, and it was surprisingly effective. The Crossbow can one-shot Devastators to the face, if going for body shots has pretty good stagger with an AOE that hits through their shields, one-shots Troopers anywhere to the body, and can take out Fabricators with vent shots. Meanwhile the shield lets you tank laser fire with ease, up to and including a Factory Strider's gatling turrets, letting you assault positions aggressively. I've paired this setup with the AMR, a combination that's always felt odd to me thematically but works surprisingly well, picking off enemies from range, then move in aggressively with the shield Shout-out to my teammates ‪@originalSPECTER‬, ‪@EchoLoss-sw1ce‬ and ‪@No1_diabolical_frog‬ for this run! If you're looking to join us or other like-minded players, check out Warrior's discord:   / discord   __________ Build: Crossbow and Shield let you take on Troopers and Devastators with ease - while you can shoot out the Scout Strider rockets and also take on Berserkers with the Crossbow, they're threatening enough that I prefer using the AMR in those situations - you could also break out the Bushwacker in those situations when enemies are a little too close for comfort. Since we're on a swamp planet, I'm avoiding Eagles for my AT so they don't get intercepted by trees, and instead I'm going with the OPS for general purpose strikes and the Walking Barrage for Bot Drops and bases. That does leave me a little thin on precision AT, so swapping the Walking something like the Eagle 110mm Rocket Pods could be a safer option. ________________ 00:00 Intro 00:20 Insertion, Clearing Extract 03:10 Outpost 1 04:50 Detector Tower 06:15 Rogue Research Station 06:55 Mortar Emplacement 09:30 Outpost 2 11:50 Power Generator 15:15 Radar Station 18:50 SAM Site 19:35 SSSD 1 22:55 SSSD 2 24:00 Upload Data 28:10 Fortress 31:00 Extraction 36:25 Mission Stats

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