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Mad Max (NES) Playthrough

A playthrough of Mindscape's 1990 license-based action game for the NES, Mad Max. Despite being named Mad Max, this NES title has little to do with the 1979 film of the same name. It is actually based on the 1981 sequel, The Road Warrior, as is made evident by the intro cutscene's paraphrase of the movie's opening monologue. Another interesting point to note is that Mad Max is a reworked adaptation of Road Raider (known as Motor Massacre in Europe), a 1988 computer game that was released on the popular 8 and 16-bit platforms of the time. The characters, story, and overworld map layouts were changed, but a few instances of streamlining mechanics aside, the gameplay remains essentially the same. As the box explains, the goal of Mad Max is to "survive multiple levels of holocaust on the highways, mayhem in the mine-shafts, and anarchy in the arenas. Then face the final challenge -- if you dare." All of this survival, mayhem, and anarchy takes place across three stages, each split into two distinct parts: The first, the "Road War" levels, feature large, open-ended expanses of the outback for you explore in your beefy death machine, the Pursuit Special (a Ford Falcon GT). To complete a Road War level, you'll need to obtain a pass from the store that'll grant you access to the arena. To do this, you'll need to find the mine shafts spread throughout the area and plunder their resources: food and water serve as currency, while health packs, ammo, and dynamite will all help to ensure that you make it to the arena in one piece. The second, the "Arena" levels, play out like demolition derbies set in mazes full of traps and pitfalls. Making it to the exit as the last man standing will win you a password and access to the next Road War area. After repeating this cycle three times you'll take on the final boss, and if you win, you'll be rewarded with one of the strangest endings I've seen in a game. Mad Max is a game that catches a lot of heat, but I enjoyed it. The graphics and music are weak for a 1990 release, but the digitized samples of gunshots, grunts, explosions, and car noises give the audio some kick. The gameplay loop is satisfying, the run-and-gun action of the mine segments does a nice job of breaking up the long stretches of driving, the difficulty ramps up at a steady but fair pace, and the unconventional control setup works quite well once you get used to the car's handling. It takes time to learn the map layouts and how to deal with hazards (especially those sticks of dynamite thrown from the guard towers!), but once you have it all figured out, the initial feelings of frustration will subside and the exploration becomes quite enjoyable. Mad Max is the sort of game that would be easy to dismiss after a few minutes of fumbling around without achieving anything, but if you have the patience to stick with it and the instruction manual, you just might discover a decent game lurking within. _____________ No cheats were used during the recording of this video. NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!

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