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Скачать с ютуб Mega Action Issue #1 - June 1993 | CGQ в хорошем качестве

Mega Action Issue #1 - June 1993 | CGQ 4 года назад


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Mega Action Issue #1 - June 1993 | CGQ

Episode 68 - Mega Action issue #1 from June of 1993. Mega Action was a British Mega Drive-exclusive magazine published by Europress, who were the same folks that brought you Amiga Action, PC Action, Super Action, GB Action, ST Action, and more. Europress also published software, though primarily educational titles. This magazine was donated to the show by Darren in Ossett, England, who goes by DAZSTORM online. Thanks, man!! This issue features a lot of awesome Mega Drive and Genesis titles, including Jungle Strike, Street Fighter II': Special Champion Edition, Rocket Knight Adventures, Splatterhouse 3, TMNT: The Hyperstone Heist, and more! Show Notes: - The audio in this episode is pretty messed up, at least by my standards. I moved the mic in order to get it both out of the frame and a little bit farther from my mouth to cut down on breathing noises and whatnot. Unfortunately, because of where I positioned it, how good the audio sounds depends on which way my head was facing when I was talking, and it still did a great job of picking up all of the breaths and clicks from my mouth. And the end of the mic is still in the frame, so that was a total fail. Next episode it will be going back to its old position. - This is the first episode of the show recorded with the new camera that we just bought. It's the camera shooting the magazine, not my face. I was using a Sony 4k camcorder, but it had severe limitations as to what settings were and were not user-controllable, and it was causing problems and extra work for me when doing the magazine read-throughs. At least in my opinion, the footage now looks much better. This new camera is what the next few months of Patreon income will be used to pay off. - A good chunk of the gameplay footage featured in this episode was recorded by Coury from My Life in Gaming. Thanks man! - All of the footage that I recorded for this episode, both Mega Drive and Mega CD, was recorded using a MiSTer. - Almost all of the information and box art used in this episode came from SegaRetro.org which should be anyone's one-stop shop for Sega knowledge. - As long as the game in question had a PAL release, I used the PAL box art for the on-screen graphic and listed "Sega Mega Drive" instead of "Sega Genesis" for the system in the title. This is how you'll know if the game was released in the UK or not. - Speaking of on-screen graphics, the new lower-thirds graphic overlaid on the game play footage is an homage to those which were used by MTV back in the day. I even bought the exact font that they used. And the real eagle-eyes out there may also notice that I put a drop shadow under the box art image, to make it pop out a little bit more. - I used the glass head in the intro to the Mega Drive Fan episode because my live footage turned out to be unusable. But I liked how it turned out so much that I decided to do it again. I tried to make it look British. Not sure if that's obvious or not. - Speaking of the glass head, his 3D glasses came free with my copy of "Sega Master System: A Visual Compendium" from Bitmap Books. They have the Sega logo on the temple pieces but you can't see it because of the shooting angle. Support CGQ on Patreon -   / cgquarterly   Get your CGQ Schwag - http://www.cgquarterly.com/shopcgq Join the channel to make a small monthly contribution right here on YouTube! https://bit.ly/2WkqAWu Also be sure to check out my other channel, where I do live streams, nostalgic musings about childhood in the 80's, and even the occasional collection video.    / cgqplus   Send me a post card and I’ll send you one back: Classic Gaming Quarterly PO Box 73126 Davis, CA 95617 Social Media Links   / cgquarterly     / cgquarterly   Official CGQ Facebook group:https://bit.ly/2J8u5M4 http://www.cgquarterly.com All video game footage featured on Classic Gaming Quarterly is recorded from either actual game hardware or FPGA-based consoles, unless otherwise noted. As of episode 35, it is recorded in RGB, upscaled using either an XRGB Mini Framemeister or an Open-Source Scan Converter (OSSC), and captured on either an Elgato Game Capture HD or a Startech USB 3.0 capture device. Prior to that, it was recorded in s-video using am RGB to s-video encoder and a DVD recorder. All videos are edited on a Mac using Final Cut Pro X. Most box art featured in CGQ videos comes from The Cover Project (www.thecoverproject.net). Check them out for all of your video game insert needs. Other box art and magazine scans come from Matt Henzel Video Game Obsession (www.videogameobsession.com). Many, many other photos appear thanks to Wikimedia Commons and Evan Amos. Theme music courtesy of Kevin MacLeod: (www.smartsound.com/royalty-free-music/i­ncompetech) #CGQ #LetsRead

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