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Скачать с ютуб Battle Brothers I Northern Raiders Guide (Day 1 to 20) в хорошем качестве

Battle Brothers I Northern Raiders Guide (Day 1 to 20) 4 года назад


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Battle Brothers I Northern Raiders Guide (Day 1 to 20)

Hi guys its bison here, I am a Battle Brothers streamer and part speedrunner. You can catch me at   / wildbison   if you want to chat. Timestamps: 1:33 Ambitions 8:16 Map seed info 12:06 Opening Build 16:32 Gameplay 17:45 Noblemen and Camp 1:02:34 Raiders 1:11:55 Wolves 1:17:44 Thralls 1:25:15 Trading Caravan 2:19:20 Reaver and Thralls 2:34:12 Marksmen and Raiders 3:04:35 Zombie and Geist Camp - leave blocking biters alive with wait turn to prevent zombies with weapons from attacking, use adrenaline aggressively against geist on oppurtunity and shieldwall when surround by 3 zombies. 3:33:52 Weapon Shopping 3:41:50 3* Nacho contract - drag to nobles 4:02:40 Debrief - You need day 15 for sergeant sash ambition, my campaign was Day 14. This is a guide for Northern Raiders in current content for the Warriors of the North DLC. We played on the mapseed ldWuGlMiGX. It is partly informational (beginning 30 minutes) and covers the map-seed, ambition path, opening build and starting conditions. Then it gets into an in depth play-through where I commentate all fights up to Day 18 where I stop. Its a long play by play section where I distill knowledge on tactical plays, weapon setups and considerations as we go through the map. The last 5 minutes covers some improvements I could have made whilst playing. One thing I should add is that a dog is required to safely take down a mercenary bowman once you have engaged the whole mercenary party with your men for max loot. Supply caravans can be considered with 3rd parties early or dependent on loot and a bait brother. Hope this has been helpful (I've probably forgotten something) so let me know what you think and ask as many questions as you want. What did you like most? What could be better for next times guide, all constructive criticism will be considered. ~bison

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