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Guitar Hero (PS2 Gameplay) 12 лет назад


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Guitar Hero (PS2 Gameplay)

Guitar Hero (PS2) - Song: I Love Rock & Roll - Difficulty: Expert The game features a guitar-shaped controller (resembling a miniature Gibson SG) that the player uses to simulate playing rock music. The gameplay is similar to GuitarFreaks, in that the player presses buttons on the guitar controller in time with musical notes that scroll on the game screen. The game features covers of 30 popular rock songs spanning five decades of rock, from the 1960s up through 2005, in addition to bonus tracks. Guitar Hero became a surprise hit, earning critical acclaim and winning many awards from major video game publications, and was considered one of the most influential games of the first decade of the 21st century. The game's success launched the Guitar Hero franchise, which has earned more than $2 billion in sales, spawning several sequels, expansions, and other game-related products. The gameplay is similar to other music and rhythm video games, in that the player must press buttons on a game controller in time with scrolling notes on the game screen to complete a song. The basic mechanics are based on Konami's GuitarFreaks. In the case of Guitar Hero, the player may use either the guitar peripheral (a 3/4-scale reproduction of the Gibson SG guitar as bundled with the game, or a third-party version) or a standard controller to play the scrolling notes. The guitar peripheral has five different-colored fret buttons near the nut of the guitar neck, and a strum bar and a whammy bar on the body of the guitar. The peripheral also has other buttons in order to navigate the game's menus. Music is displayed on screen through a series of notes, matching in color and position to the fret buttons, that scroll down the screen on a fret board. To hit or play a note, the player must hold down the fret button corresponding to the note shown and toggle the strum bar at the same time as that note passes a marked area on the screen. Faster series of notes may be played on the guitar controller using hammer-on and pull-off techniques where the player does not need to strum each note. The game supports toggling the handedness of the guitar, allowing both left-handed and right-handed players to utilize the guitar controller. A player using the standard controller simply presses the buttons that correspond with the displayed notes as outlined in the game's manual. The player is awarded points for correctly hitting notes, chords and sustains. The player can also increase a score multiplier by playing a series of consecutive notes successfully. A "Rock Meter" tracks the player's performance based on success or failure of hitting notes, and if the meter drops too low the song will prematurely end in failure for the player. The player can also earn "Star Power" by playing a series of glowing notes perfectly and using the whammy bar during sustains. Once the Star Power meter is filled at least halfway, Star Power can then be activated by briefly tilting the guitar controller vertically, or by pressing a specific button on a standard controller. Activating Star Power will double the scoring multiplier and makes it easier to increase the Rock Meter by playing correct notes. Thus, players can strategically use Star Power to play through difficult sections of a song they might have otherwise failed.

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