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Cracking the Case on OpenUSD: How to Achieve Glorious 3D Interoperability 6 месяцев назад


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Cracking the Case on OpenUSD: How to Achieve Glorious 3D Interoperability

Have you heard the term "OpenUSD" floating around, but couldn't quite grasp what it was? Well, you're definitely not alone! Technology is constantly evolving, and it's easy to feel left behind when new innovations emerge. But fear not, because OpenUSD is here to help! OpenUSD stands for Open Universal Scene Description, and it's an open-source initiative. What does that mean? It means that OpenUSD is being developed in a transparent and collaborative way, without any single organization claiming ownership. Instead, multiple organizations are coming together with a shared vision. So, what's the vision? It's simple: a world where sharing production assets among different creative software is consistent, reliable, and easy. Learn about the history of OpenUSD and see a technical demo of it in action to understand how you can start using it in your creative workflows. By the end of this session, you'll be able to answer: - What is OpenUSD and where did it come from? - How is OpenUSD being utilized in the M&E industry? - Why are open standards important for the industry? - How can I get started with OpenUSD? - What role will OpenUSD play in Autodesk Flow? CORRECTION: At 17:03, we mention LookdevX being in a preview stage in the Maya 2024 version. It was in the preview stage as of Maya 2024.1. 📍 Learn more about Open Source at Autodesk below OpenUSD: https://autode.sk/USD-solutions LookdevX: https://autode.sk/lookdevx-help Bifrost-USD: https://autode.sk/bifrost-usd-help Arnold-USD: https://autode.sk/arnold-usd-help

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