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Скачать с ютуб How to Navigate units in Godot : Navigation Agents Tutorial - Making an RTS Series в хорошем качестве

How to Navigate units in Godot : Navigation Agents Tutorial - Making an RTS Series 1 год назад


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How to Navigate units in Godot : Navigation Agents Tutorial - Making an RTS Series

LET'S MAKE our units move with dynamic collision avoidance! Here we will be moving units using the navigation agent with dynamic collision avoidance, this is also part of our RTS project. If you never used the navigation agent, this is a practical tutorial that will get you up to speed on how to use it, In order to move the units, we are also projecting a raycast from the camera to the mouse position, anything the raycast hits we can grab that collision position and use it as navigation goal for our units, later we can choose to re-manage our collision layers to only hit the map parts, 00:00 Intro 00:17 Taking care of our nodes 01:22 Mouse raycasted coordinates 06:29 Input mouse coords function 14:28 Updating nav agent algorithm 16:43 Using the computed velocity 19:54 Improving the navigation 29:54 Testing the collision avoidance 31:27 Outro

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