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Today I'm going to show you my technique for modeling carved top guitars in under 15 minutes using Autodesk Fusion 360. This is a faster paced, straight to the point, video compared to my usual hyper-detailed content. This method works well for establishing the shape you want quickly and efficiently (without using forms), but may need some refinement for actual production purposes. With just one contour, one center section, and 3 rails, these shapes can be achieved quite easily. Give it a try on your designs and let me know what you think! Discord Server: Come chat with me and other viewers! / discord Support me on Patreon: / austinshaner Chapters: 0:00 Short Introduction 0:50 Disclaimer 1:18 Body Contour Sketch 3:05 Centerline Sketch 4:20 How the loft works (without rails) 5:03 Creating planes for internal rails 5:51 Sketching internal rails 10:02 Lofting (with rails) 10:48 Converting to flat Drop Top 11:05 Converting to a Hollow Body Top 13:32 Zebra & Isocurve analysis 15:04 Quick tip for adding flat sections 16:11 Final Thoughts