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Скачать с ютуб [GBF] Hexachromatic Hierarch - Earth Primal Berserker - Shalem/Raziel Comp в хорошем качестве

[GBF] Hexachromatic Hierarch - Earth Primal Berserker - Shalem/Raziel Comp 9 часов назад


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[GBF] Hexachromatic Hierarch - Earth Primal Berserker - Shalem/Raziel Comp

Taking from Pinon's video here:    • 【天元最新版編成考察】アルルメイヤ不採用で天元の最新版土編成を考えて使って...   but I think that you can play it with a bit of an easier and faster setup. I don't think you need to bring tikoh frontline for the extra potion or skills for raziel as you get stacks around the same time anyway and the team doesn't really take a lot of damage. I also think it's more valuable to bring lobelia backline and his boosted defense and damage given will more than make up for the extra blue potion lost Also think you can swap out quilin for alex (gojo if you don't have her) and not only get through 40% without having to take massive damage but you can also pass it off to other people in the group. I also just don't think quilin is needed in general because as you can see I never even got to use raziel s3 here so technically I could've used it just to push faster to 15% instead of saving for the closer but you have more than enough skills already and can cover everything so there's just no point imo in taking up that summon slot with quilin. Also personally am a fan of bringing uriel into the main summons as opposed to bubs, bubs isn't really needed for the dispels as shalem and raziel can easily take care of them, and uriel summon can get you out of a tight spot in ewiyar/wilnas if you run into a 5 ca trigger unprepared, and he can also be used post 40 if you need CA for the CA trigger or to build fated chain if needed. Besides all that though this comp is very fast and strong, I've talked many many times about how good shalem is for this raid and raziel and caim being so low maintenance makes it so any slowness that comes from dealing with shalem buttons is mitigated because you don't need to really press buttons on anyone else. MC can also now reliably hit 2m autos regardless of where you are so assuming they auto they can do 8 2m hits on their own with ulfhedinn up which is extremely powerful. I think this comp is better than the chrysaor setups tbh. You have so many different ways to deal with the 2m hit triggers you can literally just freestyle them so you don't need to take this way as law Linking way back if you'd like to see the original shalem/arulumaya comp I had and a general gameplay of both teams in general I have an explanation from before:    • [GBF] Hexachromatic Hierarch - Earth ...  

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