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There's been a lot of debate recently about whether Xbox Series S's limited performance is 'holding back' the other consoles from being everything that they can be - so Rich, John and Alex weigh in with their opinions based on developer discussions and two years' worth of gaming data accrued by the channel. Meanwhile, it's all about the patches as Forza Horizon, Sackboy PC and Halo Infinite receive important updates. Join the DF Patreon for EARLY ACCESS to every DF Direct Weekly, pristine video downloads, behind the scenes content and much, much more: https://bit.ly/3jEGjvx Podcast RSS Feed: https://digitalfoundry.podbean.com/ Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe 00:00:00 Introduction 00:01:18 News 01: Is Series S limiting next-gen gaming? 00:23:32 News 02: Forza Horizon 5 patch brings DLSS, FSR 2, improved RT 00:34:13 News 03: Sackboy PC updated to eliminate #StutterStruggle! 00:43:26 News 04: Halo Infinite gets animation fix… but many issues remain 00:52:44 News 05: “Unlaunched” 4080 12GB to become 4070 Ti? 01:01:40 News 06: Mega Drive Mini 2 released! 01:08:42 DF Supporter Q1: With AMD focused on raster performance, is this an indication most gamers don’t care about ray tracing? 01:17:08 DF Supporter Q2: What’s the most impressive game to play on a new high-end PC system? 01:22:09 DF Supporter Q3: Should developers include advanced modes in console games to enhance future backwards compatibility? 01:25:07 DF Supporter Q4: How do you think the current economic environment will impact next-gen consoles?