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Learn the fundamentals of surface modeling with Fusion 360's Surface tools (formerly the Patch Workspace). Kevin Kennedy of Product Design Online will walk you through the core concepts with a step-by-step example, surfacing a steam iron. TIMESTAMPS 0:00 - Surface modeling foundations in Fusion 360 0:56 - Discussing the sketch geometry 2:30 - Switching to the surface tools 4:26 - Using the surface loft command 5:21 - Changing the visibility settings 6:27 - Creating sketch geometry for handle 8:34 - Extruding the handle surface 9:17 - Trimming the handle surface 9:41 - Lofting the hole to finish the handle 12:13 - Sketching the back geometry 12:34 - Extruding the back geometry 13:00 - Trimming the back surfaces 14:30 - Creating the bottom surface 15:23 - Using the boundary fill command 16:37 - Adding fillets and next steps 17:40 - Summary of surface modeling techniques TUTORIAL RESOURCES 1. This tutorial's resource page ➞ https://ProductDesignOnline.com/21 2. View my checklists for Fusion 360 beginners ➞ http://bit.ly/f360checklist 3. Join us on Patreon ➞ / productdesignonline TOP FUSION 360 PLAYLISTS http://bit.ly/learn-fusion360 http://bit.ly/woodworker-playlist http://bit.ly/3D-printing-playlist http://bit.ly/sculpt-playlist SUBSCRIBE for more high-quality Fusion 360 tutorials! ➞ http://bit.ly/sub-right-now ________________________________ MY PREMIUM COURSES 2 Months FREE ➞ http://bit.ly/courses-free DISCLAIMER This video and description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. This helps you support the channel at no extra cost to you and allows me to continue to make videos like this. — #Fusion360 #ProductDesignOnline #surfacing