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Two Worlds II Velvet Edition (2011) - PC Gameplay 4k 2160p / Win 10 Subscribe here ►►► http://www.youtube.com/subscription_c... Also SHARE, COMMENT, LIKE ☺ Useful infos / how to run: https://pcgamingwiki.com Try these if game is not working: ▪ dgVoodoo 2 ▪ DxWnd ▪ Turn Off DEP (Data Execution Prevention) in Windows ▪ Play with compatibility settings ▪ If you can't install a game in Windows 10 directly, download https://www.virtualbox.org and install Windows XP 32bit for example.Then install game there and move files to Win 10 (sometimes you need to export and edit registry too). ▪ New method how to install 16bit applications.Download https://github.com/otya128/winevdm/re... and just drag your setup.exe to otvdm.exe Two Worlds II is an action role-playing game developed by Polish developer Reality Pump and published by TopWare Interactive as a sequel to 2007's Two Worlds. It was released on 9 November 2010 in Europe for Microsoft Windows, Mac OS X, Xbox 360 and PlayStation 3, and on 25 January 2011 in North America for the same platforms. Two Worlds II is a real-time role-playing game that takes place in an open fantasy world where players take the role of a single character with whom they can explore and undertake quests. From the beginning players can customize the appearance of the protagonist such as shape of face and body, and skin colour. As is common in role-playing games, the player's character will level up by gaining experience points through completion of quests and defeating enemies. Much of the in-game world can be fully explored from the beginning, regardless of how much the player has progressed through the main story arc. Despite being non-linear, many areas of the land are populated by strong foes with higher levels than that of the player initially and as a result, players may want to explore them once their character has improved. While players will travel across much of the landscape on foot, they are soon given the option to ride on horseback and even later, a chance to man the helm of a boat to sail across the seas between islands. In addition players can also fast travel using magical teleportation fixtures found across the map. From the beginning of the single-player game, all players' characters begin at the base level. Rather than having players choose a character's class and style of play, as they level up points are given to be spent on improving their four main stats; endurance (health and damage), strength (combat), accuracy (ranged), and willpower (magic) while also unlocking and improving various other skills and abilities such as forging items, special combat moves, sneaking, spells and others. Players can also mix skills instead of focusing on one type of character build. Materials can be gathered throughout the game world, either found in the wild, purchased from vendors, looted from fallen enemies or recovered from unneeded equipment. Whilst some materials can be used in the forging/upgrading of weaponry and armor, others can be used in the creation of lethal devices such as traps or bombs. Many others however are ingredients for potions that can be brewed by the player. These mixtures can either be used to recover a player's health or magical reserve, to temporarily buff their skills or attributes, or to use against foes as poisons. Owing to the large number of outcomes, players can name and document their new creations. ░▒▓ PC Hardware ▓▒░ CPU: Intel Core i7 8700K RAM: 32 GB GPU: GeForce RTX 2080 SUPER OS: Windows 10 64bit ░▒▓ Recording HW/SW ▓▒░ Nvidia Share