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Hey everybody! This is the thirty-ninth lecture of my Pro Unreal Engine Class. The goal of this class is to take you from whatever your experience level is with Unreal or software development in general, all the way to the point where you're ready to get a job as a Game Developer. I am making sure to show every single step of the process and teach good habits from the start, but rest assured that all this tedium will pay off in the long run. I'm a self taught Game Developer and know how miserable it can be to slog through YouTube Tutorials that don't cover everything you want to learn. My journey from installing Unreal all the way to getting a full time job in game development took over 2 years, and I'm hoping this class will mean yours won't take as long. Please let me know if you guys are interested in this class in the comments section and I'll make more of them! If you have any feedback whatsoever, also let me know down there so I can apply the feedback to the next installment. In this one, we finish off our door system and get to see the reward for all our hard work! Stay tuned for the fortieth lecture where we'll take a brief break from development and go over how to backup our Perforce Server and restore it properly on a new PC so if our computer dies we won't lose all our work. As always, thanks for watching and have a great day! Chapters 0:00 - Intro 0:26 - Door Collisions 6:34 - Door Blueprint 12:59 - Final Touches and Testing 14:55 - Review and Done