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2D in 3D – Ice Cream Animation Process – Maya 3 года назад


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2D in 3D – Ice Cream Animation Process – Maya

In this video, I will go over how I animated this flat character in Maya, the way I set up the layout, and discuss how well the rig held up during animation. In the previous videos, I showed my process for rigging this character, and this is the animation test to see how well the rig is working. 0:01 Animation Test / Intro 0:15 Layout and Environment 0:45 Camera and Focal Length 1:12 Animation Process 2:28 Props and Constraints 2:40 Flat and Standard IK limbs 3:10 Shadow 3:31 Animation Rig tests 3:56 Eye Lid Line Shape 4:17 Hand Control changes 5:50 Materials and Arnold 6:36 The Next Flat Character I hope you find some of these techniques useful, and stay tuned for more 2D in 3D videos. Animation is life, I live for animation. #Animation

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