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Mega Man Maverick Hunter X (Minimum Challenge, Hard Mode) 13 лет назад


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Mega Man Maverick Hunter X (Minimum Challenge, Hard Mode)

No upgrades. No Life Ups. No Sub-Tanks. No boss weakness. Buster beatdown only. Final Destination. Someone kill me. I was expecting this challenge to take me a week or 2. I somehow managed to get through it. Highway stage is excluded because it involves little to no skill to complete it. My notes: Storm Eagle: started here so I can get the overpowered Storm Tornado. Collision death. Thankfully there was little Storm Tornado and flapping. Spark Mandrill: stage became a little easier since I did Storm Eagle first. Died a few times (edited out). Went cheap by baiting "punchy punchy". Sting Chameleon: RemoteJoyLite lagged on one part I did where I got like 3 lives back to back. That is why the lives are unusually high. Can't believe I dodged the ground Chameleon Sting. o_o That shit's hard to dodge. Still keep getting hit by the wall Stings. -_- Boomerang Kuwanger: Nothing to say about this one. I like my accomplishment on Boomer Kuwanger. Little amount of health. I should've invested in getting the Horming Torpedo. Would've cleared the last climb quickly. Flame Mammoth: OMG NO STOM TONAYDOUGH! I just realized that Flame Mammoth has dat defense. o_o Chill Penguin: clearing the stage is not a problem. Icy Penguigo is. I lost some 5 lives trying to beat him. Concern: jumping Shotgun ice. Sharpnel is hard to dodge. I try to stay in the middle of the arena, but it gets more complicated since Penguin may or may not do the ground slide. Collision damage is a b. Launch Octopus: Storm Tornado and Electric Spark wrecks this stage. Died on Launch Octopus (charged Torpedoes make things harder.) Got caught in the maelstrom. Armored Armadillo: easy stage, pretty easy boss. Charged shots stops rolling. Timed charged shots can damage him while he is shooting. Sigma Palace 1: died against Launch Octopus at the beginning (edited out). Died on Kuwanger. -_- At least Bosspider is manageable (aside from the mini spiders that are launched). Sigma Palace 2: can't believe I made it all the way to Rangda Bangda without being destroyed by Storm Eagle. Hell, I can't believe I made it through Storm Eagle without getting blown off the stage. Tricky part is getting across the pit after Eagle. Mandrill gets punchy punchy baited. As for Rangda Bangda: red eyes make things hard. Blue eyes are apparently easy to dodge. Once I got rid of the left eye, everything was smooth sailing. Nose has to be destroyed last. The eyes own in confined spaces. Sigma Palace 3: this stage ALWAYS give me problems. I have to fight 2 of the tougher bosses (Chameleon and Penguin). It was so bad, I was mimicking Sting Chameleons "Yap." and "Yup." Also, how the hell did I dodge the Shotgun Ice sharpnel? Figured out Vile. Got Buster upgrade (can't be skipped. Even if I could, I wouldn't be able to beat the game under the restrictions) D-Rex was wrecking crap. Stayed on the left side because D-Rex loves to hog the right side and walls. Sigma Palace 4: can't believe I did this on one life. o_o Velguguard (whatever) got a hit in. -_- Easy stuff though. Sigma 1 was manageable. Baited sword drop and dropped Lv.1 and Lv.2/Lv.3 shots. Everything at Sigma 2 is one hit kill. Climbing during fire attack is risky stuff. At lower health, Sigma drops ATG lightning during room laser. Survivable by going to the opposite side where laser charges from. Only way to damage Sigma is to drop Lv.3 shots.

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