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Скачать с ютуб Pokemon Nuzlocke Challenge Custom Ruleset - Attempt 2 - Training Montage в хорошем качестве

Pokemon Nuzlocke Challenge Custom Ruleset - Attempt 2 - Training Montage


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Pokemon Nuzlocke Challenge Custom Ruleset - Attempt 2 - Training Montage

Today we end Fire Red. On my custom Nuzlocke Ruleset. *Basic Nuzlocke Rules:* 1. *Fainting Rule:* Any Pokémon that faints must be released or permanently boxed. 2. *Catch Limit Rule:* Only the first wild Pokémon encountered in each route or area can be caught. If it escapes or faints, the opportunity to catch a Pokémon in that area is lost. 3. *Nickname Rule:* All caught Pokémon must be nicknamed. *Optional Rules:* 1. *Duplicate Clause:* If the first wild Pokémon in an area is one you already own, continue to encounter Pokémon until a new one is found and then attempt to catch it. 2. *Shiny Clause:* If a shiny Pokémon is encountered, it may be caught regardless of previous encounters in that area. *Modified Generationlocke Rules:* 1. *Pokémon Transfer:* - Only Pokémon that have not been caught using Poké Balls can be transferred to the next generation. - Pokémon caught with Poké Balls cannot be transferred to the next generation. 2. *Starter Pokémon:* - At the start of each new generation, you must select a starter Pokémon from that generation. - You can carry a maximum of 5 Pokémon to the next generation, including the starter Pokémon. *Additional Rules:* 1. *Healing Items Rule:* - You cannot use healing items (like potions) during battle, but you can use held items such as berries. 2. *Level Cap Rule:* - The level cap is set to the opponent’s maximum level + 5 levels. 3. *Randomization:* - Use a Randomizer Nuzlocke tool to randomize Pokémon encounters and other aspects of the game. - If a randomizer tool is not available, GameShark codes for randomizing Pokémon encounters may be used. #pokemon #nuzlocke #chatgpt #gaming #challenge #custom #rules #announcement @shivendrasaurav

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