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NVIDIA TechDemo X-Isle on GeForce4 MX460 6 месяцев назад


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NVIDIA TechDemo X-Isle on GeForce4 MX460

X-Isle Benchmark V1.02 is (C) 2000 Crytek Studios X-Isle was released as tech demo for Geforce256 and Geforce 2. It shows the cutting edge feature of CryENGINE. Recommended hardware is a Geforce2, Pentium II 333 MHz, 64 MB RAM. The scenes compare: - texturing with vertex lighting - bumpmapping with per pixel lighting - environment cubemapping in refraction mode - environment cubemapping in reflection mode The video was captured from a Pentium III 800 MHz, Gigabyte GA-6BXU, 256 MB RAM, Medion GeForce 4 MX460, Win98SE, Detonator 28.32, with default settings 1024x768 16bit color depth, VSync Off. The demo shows the current number of polygons rendered, current fps and some more statistics. Noticably the GeForce 256 performance drops rapidly as soon as the dinosaur with cube mapped environment mapping is shown. The GeForce 4 MX460 specs are: Chipset: NV17 (Kelvin) at 300 MHz, 150 nm RAM: 64MB DDR SDRAM at 275 MHz, 128 bit bus AGP 4x, Direct3D 7 Programming: Vladimir Kajalin 3d models: Andrew Dorr, Olli-Pekka Saastamoinen Artwork: Timo Kujansuu

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