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At the time of release, this hack has the most stars out of any hack currently available. On the whole, there are definitely more good levels than bad levels, but some of the levels really need a small edit to make them work properly. For example, in Crash's Number level, there are invis walls everywhere, making one of the stars a nightmare to get to. Also, some of the levels feel like they weren't designed with the idea of non-stop in mind, and having the deathwarp be inside the level rather than taking you out of the level also breaks a lot of the challenge that some levels have. On the other hand, some of the levels had a theme, stuck to that theme and gave a cohesive level, like the desk level. I don't think there were any straight up Bad levels, though some, like the city in water level, were frustrating to plan out and find all the collectibles. Hopefully there is gonna be some polish to a lot of these levels before the final version is released, and hopefully the levels that are just levels from other hacks that were released either before (Stolen Stars) or after (Beyond the Cursed Mirror) are removed from the final release.