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Скачать с ютуб locksport: Abloy Classic game, build 0.2 в хорошем качестве

locksport: Abloy Classic game, build 0.2 1 месяц назад


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locksport: Abloy Classic game, build 0.2

My original idea was to control this game by Arduino Uno. Plan was to have a display to present some text & running timer. Then i realized that Arduino Unos that i have are somewhat limited with available IOs for all this, would require extension IO board for Arduino (or SPI based display that i should order). Additional todo with Arduino: I use 12VDC leds, those can not be fed using Arduino digital outputs, transistors / similar required to fed higher power to leds. And pulldown resistors required for all digital inputs to detect lock openings reliable. All those require some effort to make, so i decided to do this game in smaller steps: its nice to get learnings from the user point of view early. Drawback as game is now is that the player has to keep each lock in "open" state in order to proceed to next lock. Removing of the pick (after a lock is picked) seems to be more challenging this way. This would be fixed with Arduino, when already solved lock does not need to be in open state for the next ones. Now after few pilot players feedback i am not sure if the added value of this game is positive or negative compared to traditional approach to have same locks avail as a set of individual locks that the player can pick. Arduino should bring some cool thing to the game to justify further development of this game. Just need to find it.

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